Mocb
Recruit
I'm trying to make a pretty basic mod which requires editing out some particular chat lines. Lets say edit "Daily Gold Change" message or completely hide it. I assumed this string was hidden in some specific xmls so I tried "Search in Files" in Notepad++. As a result I found it in "std_TaleWorlds_CampaignSystem.xml" located in "SandBox\ModuleData\Languages". So, basically, localization files. However changing it (or commenting a whole line out) does literally nothing - in-game chat daily message is still "Daily Gold Earned X".
So how do I edit it? Do I have to decompile dlls? If so, how can I determine what specific dll to decompile? Also why editing this (and some other) string in aforementioned file has no in-game effect? Are this xml's some kind of placeholders?
My in-game language is set to English, mods are disabled in launcher (although there's quite a few in Module folder).
So how do I edit it? Do I have to decompile dlls? If so, how can I determine what specific dll to decompile? Also why editing this (and some other) string in aforementioned file has no in-game effect? Are this xml's some kind of placeholders?
My in-game language is set to English, mods are disabled in launcher (although there's quite a few in Module folder).