I have been trying to implement a feauture consisting of ordering armours in bulk from an armourer with a discount but after weeks of research and try and error i've not been able to surpass the first phase of implementation.
This submod for explorer would allow the player to fully customize his army as all troops recruited are converted into individual companions and also because of warband's engine limitation to avoid many crashes once your army grows a certain number since the number of different textures grows exponentially.
This feature is implemented on With Fire and Musket but as a menu option so is not aplicable to explorer since all interactions with the world are dialogues. So the submod features would consist on.
1 - Ordering armours from a prexisting list;
dialogue example: ''i want to order armours in bulk''
- list of armours
- choose the ammount of armours you want:3,5,10
- apply the discount to the price
2 - Adding armours to the list pulled from the player inventory ( you find one cool armour that you would like to mass produce)
I'm completely new to this and i've been trying to implement it with repeat 100 and store object for the listing of armours but i have not been able to so how do you guys think could be done?
Thank you for reading
This submod for explorer would allow the player to fully customize his army as all troops recruited are converted into individual companions and also because of warband's engine limitation to avoid many crashes once your army grows a certain number since the number of different textures grows exponentially.
This feature is implemented on With Fire and Musket but as a menu option so is not aplicable to explorer since all interactions with the world are dialogues. So the submod features would consist on.
1 - Ordering armours from a prexisting list;
dialogue example: ''i want to order armours in bulk''
- list of armours
- choose the ammount of armours you want:3,5,10
- apply the discount to the price
2 - Adding armours to the list pulled from the player inventory ( you find one cool armour that you would like to mass produce)
I'm completely new to this and i've been trying to implement it with repeat 100 and store object for the listing of armours but i have not been able to so how do you guys think could be done?
Thank you for reading

