(team_set_relation, team_bots, team_bots, 1), # make bots allied to each other
(team_set_relation, team_bots, team_default, -1), # make bots enemies with the default player team
(team_set_relation, team_default, team_bots, -1),
(team_set_relation, team_bots, team_spawn_invulnerable, 0), # prevent bots from attacking players while protected for 10 seconds after spawn
(team_set_relation, team_spawn_invulnerable, team_bots, 0),