How does town recruiting work?

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ladymarion

Veteran
I haven't fully understood this option yet:



What is the difference between "increase times of recruiting" and "decrease time of recruting"?
Do I always get mixture of faction troops as recruits a few days later?
Is this option useful anyway? Or isn't it better to recruit troops via the chamberlain and train them for myself?
 
I too would like to know more. It seemed like I dropped money in the chest and got an incredibly slow trickle of recruits. Can't say I really gave it a full go though... And what mod is this a feature of? Perhaps we can look up the answer there.
 
Ikaguia is correct, this is a Custom Commander feature. I'd (personally) recommend using the constable's recruiter instead...more control, there is actually a physical party moving around and it interacts with the recruitment pools of villages correctly.

All of that said:
Caba`drin 说:
The town recruitment menu works like this:
Caba`drin 说:
This feature isn't one of my favorites from Custom Commander (it seems odd these troops popping up from nowhere, as compared to the more natural Diplomacy recruiter running around and gathering folks via the Constable), but it works like so:

Every 24 hours, every walled center gets checked for a recruitment plan. There is then a randomized chance to get various tiers of troops, with castles much more likely to get high level troops than towns. The number of each troops is also randomized, from a minimum of 2 or 3 and the highest tiers to a max of around 20 at the lowest tiers.

Regardless of the tier or the number, you always pay the same amount.
Caba`drin 说:
Now will recruit your kingdom's troops if you are a vassal of a kingdom, or will recruit your custom culture's troops if you have set your own culture once you are your own sovereign. If you have your own kingdom but haven't set a culture, it SHOULD recruit the troops of the fief's original faction.

You can manage this and turn it off, of course by removing money I believe.
This is from a thread on this very same subject: Town auto-recruit : a weird and chaotic tool !
 
Does the chamberlain recruiting only work for towns and not castles?  First time playing this mod, though Ive played basic diplomacy before.  Just took Jelbegi castle (first castle/town ive taken), and the chamberlain doesnt have an option to recruit.  The custom commander recruit thingy has recruited 6 guys in 9 days, so yeah, thats not working so great.

Any ideas?
 
penatence 说:
Does the chamberlain recruiting only work for towns and not castles?  First time playing this mod, though Ive played basic diplomacy before.  Just took Jelbegi castle (first castle/town ive taken), and the chamberlain doesnt have an option to recruit.  The custom commander recruit thingy has recruited 6 guys in 9 days, so yeah, thats not working so great.
You need the chamberlain to hold your money, but the Constable to hire recruiters with the money the chamberlain holds.
 
I have a chamberlain, but no constable.  I take it that constables are only available when you are lord of a town? 

Nevermind, it just took a couple weeks for the constable to show up.  Thank you for the help regardless.
 
Caba`drin 说:
I'd (personally) recommend using the constable's recruiter instead...more control, there is actually a physical party moving around and it interacts with the recruitment pools of villages correctly.

This is a good point, but all the same, I find myself making more use of the town recruiting than constable's. Raising troops to I7 on your own is nice. But I've done it a total of 3 times during the entire 600 day game. Being infantry, they just die too fast, though I6 troops tend to take down 3~5 men with them, so it's fine.

I also, possessing the town Rivacheg, never experienced it giving me troops other than my faction's (Nords), unlike the guy in your link.

My only real complaint is that the auto-train feature, for towns or castles, trains a bad part of the troop tree. When set to ranged, it's fine, but melee and it trains men to be spearmen rather than axemen like true Nords. Vikingr are weaker than their axe-wielding counterpart, Vigimadr, and I'd much rather have Husbondi and Vaering than Aetheling and (I think they're named) Skivelsviene. Well, it's not the big of a deal in any case. Having a spare 200 men for when I get beaten black and blue, even if they're all pathetic spearmen, is better than 200 fresh recruits.
 
Fenoglio 说:
My only real complaint is that the auto-train feature, for towns or castles, trains a bad part of the troop tree. When set to ranged, it's fine, but melee and it trains men to be spearmen rather than axemen like true Nords. Vikingr are weaker than their axe-wielding counterpart, Vigimadr, and I'd much rather have Husbondi and Vaering than Aetheling and (I think they're named) Skivelsviene.
Excellent points, thanks for bringing them up.
We've not adjusted the Diplomacy feature to take into account the complexity of the Floris troop tree...something to add to the interminable list of things "to do".
 
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