How do you set troops to spawn in taverns? (As mercenarys)

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lilyeti

Sergeant
I intend on making a new mercenary troop tree for personal use. I'm pretty good with the troop editor, and have allready created a Khergit foot-unit troop tree.

I'm not great at modding, and i'm hoping that there is a simple way.
 
Well if I'm making simple tweaks for myself, I'll just copy a mercenary and paste him to the end of troops.txt, then use the troop editor to do whatever with him.
 
Austupaio said:
Well if I'm making simple tweaks for myself, I'll just copy a mercenary and paste him to the end of troops.txt, then use the troop editor to do whatever with him.

Would I need to start a new game for it to take place? I tried that, but I haven't seen the test mercenary in taverns. I don't know, the Khergit troops I added went into the old game, mabey they are there, and I just didn't come across any yet.
 
I started a new game, and the copied and modified merc. still hasn't shown up in any taverns. The only reason the Khergit troops came up right away is because I set them up as an upgrade for an existing troop.

I came up with a creative soultion though.

I'll simply modify an existing top tier mercenary (Hired Blades), and use them as the starting point for the new troop tree, and add new troops for the upgrades. I'll copy the Hired Blade to the end of the file and just make sure that the mercenary swordsman upgrades into the new Hired Blade.

The only problem with this is that Hired blade would no longer show up in Taverns, and you must upgrade the other mercs in order to get them.

By the way, the troop editor has a "add troop at end of file function", it copys the troop you were previously on, and adds it, but with the name of "trp_new_troop1 (troop name)" Mabey if I manually copied and pasted a mercenary troop at the end of the text file, your way would work.
 
I've made mercenary axemen and mercenary pikemen and mercenary knights etc. Now I need to find how to get them spawn in the tavern. Simply adding them on the top of a tree doesn't spawn them in taverns. I used Hired blade trp. Any hints?
 
Before I started to use module system I tried to do same thing as you now, using tweaks and troop editor with very detailed tutorial, and guess what I did- nothing. It is much easier to copy and paste few lines in module system, and to play with your new troops in your party.
 
Lord Leoric of Wercheg said:
Use the Module System and add the troop entry before mercenaries_end.

I actually can't get the Module System to work. I have it installed, but I get the Python problem.
 
FrisianDude said:
'the' python problem?

It's a sticky, How to fix "Python not recognized..." I tried following it, but it didn't work.

http://forums.taleworlds.com/index.php/topic,35044.0.html
 
Okay. Which version of Python are you trying to run? Anything below 0.3 should work, anything above it won't.

In-post edit; I wasn't sure that 0.3 is the number, but python.com does not seem to have anything to do with python. :lol:
 
FrisianDude said:
Okay. Which version of Python are you trying to run? Anything below 0.3 should work, anything above it won't.

In-post edit; I wasn't sure that 0.3 is the number, but python.com does not seem to have anything to do with python. :lol:

Lol, it says "Python version 2.5.2".
 
Ah, right. I forgot the annotation. Yeah, up to 2.6. should work, but 3.0 won't. Yours SHOULD work. Try setting it up again? I've no idea how to solve your problem without the ModSys, see?
 
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