amondrubee
Veteran
Do you equip them with as much variety of powerful equipment to make them battletanks?
Do you make each companion specialise in something?
Do you give a certain weapon and type of armor for each companion?
I always give Borcha light armor and a bow to roleplay him as a scout. Alayen gets the plate armor and sword of war. He doesn't need a shield cause he's got his chivalry nonsense. Nizar uses an awlpike and I deliberately made his athletics slightly lower than Alayen so he's a second wave assaulter. I make his agility high while Alayen only gets brute strength. Alayen is suppose to get knocked out first and then the merchant who is suppose to stand aside, saves his sorry ass. Ymira only gets a dagger and a crossbow. She and Borcha are my range companions and Ymira is the surgeon. She's the weakest companion in close combat. Bunduk has a balance of strength and agility, and wields the strange great sword and armor set. An all round great companion.
Watching Alayen charge towards a swarm of arrows without a shield because of his chivalry is fun.
Do you make each companion specialise in something?
Do you give a certain weapon and type of armor for each companion?
I always give Borcha light armor and a bow to roleplay him as a scout. Alayen gets the plate armor and sword of war. He doesn't need a shield cause he's got his chivalry nonsense. Nizar uses an awlpike and I deliberately made his athletics slightly lower than Alayen so he's a second wave assaulter. I make his agility high while Alayen only gets brute strength. Alayen is suppose to get knocked out first and then the merchant who is suppose to stand aside, saves his sorry ass. Ymira only gets a dagger and a crossbow. She and Borcha are my range companions and Ymira is the surgeon. She's the weakest companion in close combat. Bunduk has a balance of strength and agility, and wields the strange great sword and armor set. An all round great companion.
Watching Alayen charge towards a swarm of arrows without a shield because of his chivalry is fun.