How do I import a texture into BRF Edit?

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You register .dds file in "textures" section in any brf, then create material using this texture in "materials", then assign material to the model
 
Ok, I finally managed to import the texture and made a matarial out of it. I tried to apply it to the model but all in vain. It's still textureless. The video didn't show how to asign the texture to the model.
 
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