I imported a model into BRF edit. How do I import its texture?
tFighterPilot Sergeant at Arms 2008-09-26 #1 I imported a model into BRF edit. How do I import its texture?
GetAssista Baron 2008-09-26 #3 You register .dds file in "textures" section in any brf, then create material using this texture in "materials", then assign material to the model
You register .dds file in "textures" section in any brf, then create material using this texture in "materials", then assign material to the model
tFighterPilot Sergeant at Arms 2008-09-26 #6 Ok, I finally managed to import the texture and made a matarial out of it. I tried to apply it to the model but all in vain. It's still textureless. The video didn't show how to asign the texture to the model.
Ok, I finally managed to import the texture and made a matarial out of it. I tried to apply it to the model but all in vain. It's still textureless. The video didn't show how to asign the texture to the model.
tFighterPilot Sergeant at Arms 2008-09-26 #8 I did UV map it in max before exporting it. I know a thing or two about modeling.