Thelvyn
Recruit

How do I change the map of SoD v4.1
SOLVED
Answer to this is on Page 2. 5th post down by Thelvyn. Or lower if folks ask for more explination on it.
I messaged Mordachai about this, but he said he did not have much expierence with maps, and suggested I ask Jik and the others on the mod makers forum as they are very helpful and experienced.
So... here I am.
The Sword of Domacles 4.1 uses the vanilla Native map. I've spent a little over a week learning Thorgrim's Map Editor and practicing with it. My practice project is basically a rework of the original Caladria map. I've become quite fond of my reworking of the map, and thought I would throw it into my SoD module to replace the vanilla one.
(I know you have to start a new game when you replace the map files or your character will be unable to move/interact on the map. That isn't the issue here.)
Once I swapped out map files, I loaded into SoD and when I started a new game the map loaded, but all the cities, towns, and castles were out of whack. Just about every single one was one of the 4 different faction colors. Like Reyvadin was White and said (Neutral), but the 3 towns connected to it were Green, Blue, and Purple.
This is true for the entire map.
Towns have lords in them but don't show anything except a flag above it, I'm unable to enter the cities, gives you the choice of leave or fight the peasants. And all the faction holdings are just messed up everywhere. Looks like a rainbow exploded across the map on the Castles/Towns.
So, if anyone knows why my map doesn't seem to work with SoD, and would be kind enough to explain what's wrong and or possibly help me with a solution, that would be wonderful.
I love the SoD module, but the vanilla map is just... blah.
If I could use my own modified Caladria map, that would be great.
I thought of "releasing" my reworked Caladria map but decided against it. I'm sure no one would care that yet another person reworked the original map into something more attractive haha.
-Thel
SOLVED
Answer to this is on Page 2. 5th post down by Thelvyn. Or lower if folks ask for more explination on it.
I messaged Mordachai about this, but he said he did not have much expierence with maps, and suggested I ask Jik and the others on the mod makers forum as they are very helpful and experienced.
So... here I am.
The Sword of Domacles 4.1 uses the vanilla Native map. I've spent a little over a week learning Thorgrim's Map Editor and practicing with it. My practice project is basically a rework of the original Caladria map. I've become quite fond of my reworking of the map, and thought I would throw it into my SoD module to replace the vanilla one.
(I know you have to start a new game when you replace the map files or your character will be unable to move/interact on the map. That isn't the issue here.)
Once I swapped out map files, I loaded into SoD and when I started a new game the map loaded, but all the cities, towns, and castles were out of whack. Just about every single one was one of the 4 different faction colors. Like Reyvadin was White and said (Neutral), but the 3 towns connected to it were Green, Blue, and Purple.
This is true for the entire map.
Towns have lords in them but don't show anything except a flag above it, I'm unable to enter the cities, gives you the choice of leave or fight the peasants. And all the faction holdings are just messed up everywhere. Looks like a rainbow exploded across the map on the Castles/Towns.
So, if anyone knows why my map doesn't seem to work with SoD, and would be kind enough to explain what's wrong and or possibly help me with a solution, that would be wonderful.
I love the SoD module, but the vanilla map is just... blah.
If I could use my own modified Caladria map, that would be great.
I thought of "releasing" my reworked Caladria map but decided against it. I'm sure no one would care that yet another person reworked the original map into something more attractive haha.
-Thel