Hi. I love Mount&Blade, and was wondering if there is any way I can help out with the game? I'm a graphic designer of some skill (at least my college thought so), and would love to help any way I can, even if it's ***** work.
Thanks a lot for your support. We are planning to release a module builder tool if a few months. We would love it if players pick that up and build their own modules.
Armagan, I've REALLY been wanting to get into some coding with this game. I don't suppose the "module builder" will allow for modifications of core gameplay mechanics?
As in, creating an evolving world where cities can be created and destroyed with constant war between them. Each with dynamic economies, defending forces, and etc with diplomacy possible and alliances forged and broken. Basically I want to put in a dynamic "Civilization" style city system in place of the current static pre-created cities.
At least that's what I REALLY want to code for this game, no matter how long it takes. (Shouldn't be THAT much work since it wouldn't requre "new" content to be created, it would just be coding work using the exsisting resources.)
But anyway, would this sort of thing be possible? Ever?
Only worry is that if armagan starts taking on a bunch of us to help he has to spend time managing, rather then working on the game. I dont know if this would be easy to balance. If not modding toolkit is probably the way to go.
That being said if he does want help, Im sure there are lots of us here with experience that would do it for free (my self included, compSci degree, 2+ years exp as software developer)
Well, remember Morrowind, HL, even Warcraft III.
Modding is a way to immortalize a game... and, in this particular case, allow conributing to the developement of the very game greatly. (One of my first posts contained a request of modding tools ).
Of course, when it comes to actual coding, things can get messy (expecially since I doubt Armagan thought about anybody else but him using his code, heh). But anything to make the game better .
I'm out of practice with my programming skills. But I'd love to mess with mods and such.
And personally, I hope the game evolves into something along the lines of Sid Meyer's Pirates! which was an amazing game.
There's already a lot of promise along those lines.
If you guys like Pirates! type games you should check out "Pirates of the Western Sea" It's RPG, freeware... about 90% complete and will probably never be finished.
This guy has another shareware title called Natuk that's pretty cool, similar concept to M&B trial-period wise.
The guy never checks his forums (but his fans sometimes do) and his webpage was last updated in '03, but the games are very much worth the download. A little dated, but very addictive and open-ended. And fun.
It is really wonderful to see such creative energy flowing. Got to start working on that module builder tool as soon as possible.
Maybe you guys can help with the mod builder tool itself? I can start a project at sourceforge.net and we can proceed with it in an open source manner. I don't have much experience with programming this kind of project myself and any help there would be most welcome...
What I have in mind is something like Elder Scrolls Construction Set. It may use XML for storing data. Basically, it is something to enter data into several data tables. It doesn't need to have a graphical 3-D component. I already started to do something along these lines in Visual C#. Any ideas on this?
I would SOO love to be able to create my own world and stuff using this setup. I am writing a fantasy book epic as armagan knows and I would love to put my world into this engine .
I cant program a letter on the screen, but my writing and world creation skills are what I do have .
I'm liking the sounds of this community project. I am pretty rusty with my C++ but I could pick it back up fairly easily. Personally, I have about a year of Java (fresh) experience that I could use. I can pick up any scripting language fairly easily. Hit me up at [email protected] or pm me if there's anything going on.
Good good good... I wonder if we should goto the trouble of getting a team together and then present it all to armagan in a nice and thought out order?
If so I can spearhead the organization... I have lots of free time inbetween training and such right now...
Lets do this... if you have any skills, or think you can help contribute in the least.... even maybe so far as to providing language help for cross-language versions? I know personally I suck at coding... I might be able to help with some texture or model work... but my skills are limited in the coding department.
I draw pretty pictures on computer screens, sometimes with dry-erase markers.
Well, this has spun very far out of the original spectrum of discussion I had in mind. But facinating, none the less. I wish I could program, alas, I took several courses in it and was horrible (I am not a coder x.x).
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