First, forget about "Groups" ,they mean nothing is actual set piece battles. The Commander should setup the battle field at the beginning ,through orders.
Orders like "SPEARMEN ! In the center, double ranks, on that Hill .." (clicks hill)
Then orders "Sturgan axemen, on the spearmen left flank" .and "Swordsmen on the Spearmen right flank" etc etc. The game itself then does the group thing internally, player never needs to know about groups. Other orders could be "advance / retire 10 paces" "Set formation wedge " etc
This is how a realistic war game should work. This text based ordering system has already been done in a 80s Napoleonic war game
Problems with the current battle system -
(1) Prebattle groups and % sliders - Beyond repair
(2) HC are unstoppable, infantry are just road humps.
(3) You cannot order units to attack a specific enemy unit. At the moment they ignore their opposite opponents to chase everyone else
(4) Archers have a tendency, without orders , to double Ranks , half Files ... WHY ??? Is this a moral reaction trick ? dumb trick!
(5) I cannot setup individual groups of particular soldier type.
(6) I cannot setup a single battle line, made of different groups / soldier types.
(7) spawning troops happen at a given location, not near the actually unit of same soldiers.
(8 ) Reinforcement troops should enter the battlefield at the edge , in the same direction as the strategic force.
(9) Why do riderless horses gallop into soldiers (especially me), exploding when hitting .. WHACK !!! ..WHACK !! WHACK !
. more to follow ..
Orders like "SPEARMEN ! In the center, double ranks, on that Hill .." (clicks hill)
Then orders "Sturgan axemen, on the spearmen left flank" .and "Swordsmen on the Spearmen right flank" etc etc. The game itself then does the group thing internally, player never needs to know about groups. Other orders could be "advance / retire 10 paces" "Set formation wedge " etc
This is how a realistic war game should work. This text based ordering system has already been done in a 80s Napoleonic war game
Problems with the current battle system -
(1) Prebattle groups and % sliders - Beyond repair
(2) HC are unstoppable, infantry are just road humps.
(3) You cannot order units to attack a specific enemy unit. At the moment they ignore their opposite opponents to chase everyone else
(4) Archers have a tendency, without orders , to double Ranks , half Files ... WHY ??? Is this a moral reaction trick ? dumb trick!
(5) I cannot setup individual groups of particular soldier type.
(6) I cannot setup a single battle line, made of different groups / soldier types.
(7) spawning troops happen at a given location, not near the actually unit of same soldiers.
(8 ) Reinforcement troops should enter the battlefield at the edge , in the same direction as the strategic force.
(9) Why do riderless horses gallop into soldiers (especially me), exploding when hitting .. WHACK !!! ..WHACK !! WHACK !
. more to follow ..
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