Has any of you had a problem where the faction randomizer appears biased? We've been often getting the same factions for many maps in a row. I know "that's how randomness works", but it's been happening so often it's suspicious. Can the randomizer be broken from a module modification? FYI, here's the relevant part of the config. I think it's pretty standard, but maybe I've done something wrong?
Code:
add_factions fac_kingdom_1 fac_kingdom_1 # Swadia
add_factions fac_kingdom_2 fac_kingdom_2 # Vaegirs
# add_factions fac_kingdom_3 fac_kingdom_3 # Khergits
add_factions fac_kingdom_4 fac_kingdom_4 # Nords
add_factions fac_kingdom_5 fac_kingdom_5 # Rhodoks
add_factions fac_kingdom_6 fac_kingdom_6 # Sarranids
set_randomize_factions 1