Horse pack/load bonus with inactive Borcha or Marnid?

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Draksen

Regular
'lo again all
In the "newbie guilde2 there is the following thing concerning horses:
Your horse is my horse, my horse is your horse: In terms of speeding up the party when carrying a load of goods, it doesn't matter which party member is holding the pack-horses. To free up valuable space in my main inventory, I allocate all packhorses to Borcha or Marnid.

If I do what has been suggested and give the horses to let say, Marnid, and if Marnid is wounded (still in the part though) and inactive during the figths, will I still have his "horse bonus"?
Another question: how many horses do I need in order to never suffer from overload? Is there a direct mathematical relation between the amount of horses I have in my inventory and the overall load the group is carrying?

Thanks for help :smile:

Regards,
Draksen
 
If you have too many horses and a little load, the horses will remove the loads effect but will have an effect on your speed themselves, other than that I don't know.
 
nice question, indeed

got one derived from it, actually 2

1- which criteria uses marnid and borcha to choose its horse, suppose i give him 5, which one picks?
2- a horse brokes its bones (don't what word to use, think its lame), heals in the inventory of any man in the party or just the man who actually have the skill for it.

thanks

 
1. AFAIK B&M pick the "best" horse, which I think is the most expensive horse that they have enough skill for.
2. Horses only heal in your own inventory, not those of your companions.
 
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