fisheye
I played with the mod tools and was surprised how easy it is to mod this game, thanks to all the wonderful tools provided by the developers and the community. It's almost like having the Neverwinter Nights Aurora toolset.
https://www.mbrepository.com/file.php?cid=10&id=75
So, I created this horse merchant as an exercise. It's a new location on the overland map, close to Zendar. It contains a merchant who only sells horses. But like any good used car salesman, he lets you do test drives of all 7 types of horses, from Sumpter to Charger... in a closed pen that looks suspiciously like the Zendar arena. As an added bonus, three invulnerable "hitting dummies" have been placed in the horse yard for your smacking pleasure.
In creating this mod, I learned:
1. How to create a new scene and map location
2. How to create a new merchant
3. How to write dialog
4. How to write new mission templates and new missions (not quests, just missions)
5. How to make copies of existing items with different stats (no meshing yet, learning that later)
6. How to create new characters and new troops
It was really fun!
I imagine everyone already knows all this inside out. I wrote down everything I did step by step so that I'd remember next time, and it should be easy to turn this into a tutorial if there's any interest whatsoever....
P.S. Much appreciation to Janus (repository space, installer program and crystal-clear source for Arena Mod), Khalid (town tutorial), Thorgrim (map editor), Effidian (unofficial editor), and of course Armagan (M&B module system and in-game editor). You guys are what make this game fun. Great work!!!
https://www.mbrepository.com/file.php?cid=10&id=75
So, I created this horse merchant as an exercise. It's a new location on the overland map, close to Zendar. It contains a merchant who only sells horses. But like any good used car salesman, he lets you do test drives of all 7 types of horses, from Sumpter to Charger... in a closed pen that looks suspiciously like the Zendar arena. As an added bonus, three invulnerable "hitting dummies" have been placed in the horse yard for your smacking pleasure.
In creating this mod, I learned:
1. How to create a new scene and map location
2. How to create a new merchant
3. How to write dialog
4. How to write new mission templates and new missions (not quests, just missions)
5. How to make copies of existing items with different stats (no meshing yet, learning that later)
6. How to create new characters and new troops
It was really fun!
I imagine everyone already knows all this inside out. I wrote down everything I did step by step so that I'd remember next time, and it should be easy to turn this into a tutorial if there's any interest whatsoever....
P.S. Much appreciation to Janus (repository space, installer program and crystal-clear source for Arena Mod), Khalid (town tutorial), Thorgrim (map editor), Effidian (unofficial editor), and of course Armagan (M&B module system and in-game editor). You guys are what make this game fun. Great work!!!