orgat
Recruit
Summary: When ordering horse archers to charge, or when delegating command (both ways they will ride in circles around the enemy, as always)
The horse archers get TOO close to the enemy, instead of circling with a bigger radius (much bigger), and so, almost every engagement between t2-t3-t4 horse archers against looters ends with a few horse archers wounded or dead.
All they have to do is circle in a much larger radius and shoot from afar. There is absolutely no reason to get sooo close and then get caught up inside a group of melee troops and die.
It seems to me this issue was introduced or reintroduced in 1.5.10. I dont recall it happening in 1.5.9.
How to Reproduce: F4, F1 + F3 OR F4, F6
Have you used cheats and if so which: No
Scene Name (if related): Any battlefield
Media (Screenshots & Video):
Computer Specs:
OS:
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):
The horse archers get TOO close to the enemy, instead of circling with a bigger radius (much bigger), and so, almost every engagement between t2-t3-t4 horse archers against looters ends with a few horse archers wounded or dead.
All they have to do is circle in a much larger radius and shoot from afar. There is absolutely no reason to get sooo close and then get caught up inside a group of melee troops and die.
It seems to me this issue was introduced or reintroduced in 1.5.10. I dont recall it happening in 1.5.9.
How to Reproduce: F4, F1 + F3 OR F4, F6
Have you used cheats and if so which: No
Scene Name (if related): Any battlefield
Media (Screenshots & Video):
Computer Specs:
OS:
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):