SP Native Horse-Archer Mod

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I think it would be better if they were upgraded from the previous tier. That way you don't have melee cav for people who don't want them.
 
Effidian: Nope I'm happy with those, they are basicly marksmen already, my god they are overpowered :razz:

ShangTang: I just prefer to have them after Horsemen considering that horsemen are the closest things to skirmishers, they sometimes carry bows as it is. + these babies are way too powerfull to be put into anything but final tier :smile:
 
Awesome! This is great since I always use archers and also now I will be able to move quickly on the map!
 
Nice mod.

One problem, however, is that the horse-archers don't seem to be equipped with any sort of melee weapon. When an enemy gets up close to an un-horsed archer, he just stands there and gets cut to ribbons.
 
Voldy: that was actually on purpose. In my experience they tend to prefer using melee weapons when an enemy even gets close wich isn't exactly what you'd want from people that are supposed to ride by the enemy and shoot them at point blank range, hmm?
 
Good point. I suppose the AI isn't smart enough to be told to only draw a sword under certain circumatances? Perhaps when the Dev Kits get released...
 
okay sure:
1) When you meet a party of an ally, you can hire their soldiers from them (including farmers and peasants).

2) Give the guy in Dhorak keep an option to make bandits (river pirates, mountain bandits, dark knights, etc) your allies and all other parties your enemies (including farmers and peasants).

I'm not sure if that's even remotely possible with the way the game is build, but I could always think of something else :wink:
 
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