I don't disagree with your final statement. That is the most important thing. As long as modders can do what they need to do - this takes much of the pressure off of Native. It's less of a concern how a player picks their armour if they can just simply play a mod which has that.Yes. However, there are more impactful things we might expect from modders, including but not limited to combat specific changes. There are threads about this where all desired changes were presented to Developers, though we have yet to see anything happen with it. I am positive that modders will revive this game, the most important thing we need from TaleWorlds is to provide the modding tools and custom servers.
However I have to say TW did include the Community combat parameters. Much of what bannerlords combat is today - is literally what we asked for. Now a few minor issues remain - I still don't like varied height in MP; and weapon arcs are too long; but largely I think the combat is fundamentally fine (though requires balancing). Warband had it's own issues but we still enjoyed that for years.