I find them to be two very interesting additions; but I would like to comment about them.
Brace spear: This implementation is totally understandable due to the heritage received from the mods. It's just been implemented and we haven't tried it yet; however I find the " sticking the stick" animation to be too fast. I think it should take a little longer to deploy the bracing and not as it currently is, almost instantaneously. Somethink like this:
It's hardly noticeable in the video, but I imagine that while the spear brace attack is being held, the movement is blocked (in any case, I think it should be so).
No doubt for MP the spear bracing would only apply to long polearms like pikes through the change of weapon use option (X key). A spear should not be able to be couchable (and even more so if it's combined with a shield), at least in MP environment (in SP it certainly has to).
Hooked attack: This was a real surprise for me; I like the concept very much.
On the other hand, I don't agree (currently with the video info - what we can see) with how this attack is carried out. Dismounting the rider with this technique should increase the probability of attacker mistake; I explain. In the video, we practically see a frontal attack and as a consequence of the direct impact, a posterior dismount of the rider. Personally, I don't think it should be like that.
As I see it, the hook attack (X key - use of weapon) should be able to be made only from a lateral or rear position in relation to the rider; for frontal attacks we already have spear bracing, isn't it?. To dismount a rider, we would have to hook him from behind or from the side; this would increase the difficulty of using this type of action.
| Look at this gif, you can see how an external element compromises the stability of the rider in real life. | This animation would be interesting after a hook attack from the back. | The mocap (someone's pulling at you.) |
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