SP Musket Era Honour & Glory 1.8

Barabashenko

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WBWF&S
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Mod "Honour and Glory" 1.8 for M&B Warband

DOWNLOAD
(english version)
ЗАВАНТАЖИТИ
(українська версія)



In the year 1547 muscovite grand prince Ivan the Terrible took the title of Tsar of the Russia and during the next decade conquered Kazan and Astrakhan. Muscovite Tsardom was isolated from European trade and politics and aspired to get access to the Baltic Sea, this aspects prompted the Tsar to declare war on the Livonian Confederation. Meanwhile, the Crimean Khanate from the south carries devastating raids on the Christian population, killing and taking away captive thousands of people annually. Starosta of Cherkasy, Dmytro Baida Vyshnevetsky managed to fortify the island of Mala Khortytsia on the Dnipro beyond the rapids and started organizing a Cossack army against the Crimean Khanate and turks. Lithuania is going trough a political decay and gradually falls under the influence of Poland. Holy Roman Empire and the Ottoman Porta are fighting for the domination in the region and Sweden is ready to expand into the east...

The year is 1558, the factions are: Kingdom of Poland, Muskovite Tsardom, Crimean Khanate, Kingdom of Sweden, Grand Duchy of Lithuania, Livonian Order, Zaporozhian Cossacks, Moldavian Principality, Holy Roman Empire, Ottoman Porta.

Features:
- New realistic large global map with 10 factions, 29 towns, 91 castles and 156 villages
- Historical lords, claimants, reworked NPC
- New atmospheric music
- New quests
- New scenes
- New map icons
- New trade goods
- New hair and skins
- Reworked tournaments with improved combat AI
- New banners
- Patrols, Scouts, Outriders
- Nearly 700 new items
- Tactics and formations
- New combat animations, two attack directions for pikes, spear bracing and crouching, AI kicking
- New recruitment system
and more.


Credits

Modding team:
Barabashenko - module system, editing models & textures, editing scenes
Dima Gonchar - scenes
Aeronicr - modeling
Tissimir - textures, modeling

Previous modding team:
Sha2un - general idea of mod, textures, some scenes, 2D-art
Atilla - some modeling
Buyviter - 2D-art
Rb_1 - houses modeling
Pilligrime - some modeling either, help with NPC


Credits for OSP & Kits:
Kovas, Lav, wanna, Jezze, Papa Lazarou, Iboltax, Narushima, Leffka, Masterancza and Garedyr, Shredzorz, Adorno, Narf of Picklestink, iggorbb, Llew, Fredelios, The Bowman, Slawomir of Aaarrghh, Willhelm, dejawolf, Al_Mansur, dariel, dxaero, dia151, Jan Tuma, Lucas_the_Benevolent, Hun, Quapitty, Hypno Toad, Wilk22, Oswald, claymore833, chukcha, wanderer, Motomaru, Lord Jamestown, Cevdet, Thel, Lumos, Tempered.


Special thanks to Ender Oguz and his mod "Osmanlı Senaryosu".

Credits for Music:
www.bensound.com
Kevin MacLeod (incompetech.com)
Nomen Est Omen
Art of Escapism
Damiano Baldoni
Lobo Loco
Goldenjoseph (Mount and Blade alternate music OSP)

The main thread: https://toloka.to/f207
 
Last edited:

Hazzardevil

Master Knight
NW
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I'm looking forward to this. I love the Renaissance and am getting sick of Western Europe and Italy.

Have you spoken to the team making the Deluge? They have something set up which makes musket stands work and some units have bardiches as musket stands. I'd love to see that in a single player mod.
 

NPC99

Baron
M&BWBWF&SVC
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What size is your world map (in polys)? The number of rivers suggest a reasonable size, but your coastlines look very triangulated.
 

Barabashenko

Veteran
WBWF&S
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NPC99 said:
What size is your world map (in polys)? The number of rivers suggest a reasonable size, but your coastlines look very triangulated.
It's a 800x700 map with a density of 0.2 (160x140 tiles). And I've already smoothed the pointy edges.
 

NPC99

Baron
M&BWBWF&SVC
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Barabashenko said:
NPC99 said:
What size is your world map (in polys)? The number of rivers suggest a reasonable size, but your coastlines look very triangulated.
It's a 800x700 map with a density of 0.2 (160x140 tiles). And I've already smoothed the pointy edges.
Sounds good.  :grin:
 

mokrygorky

It has been released btw https://www.nexusmods.com/mbwarband/mods/6222?tab=files
 

thezerech

Recruit
M&BWBWF&S
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Чому у вас немає англійської нитки? Ваш мод гарний але багато людей не можуть завантажити його.

There should be an English thread in the completed mods section! This mod would be very popular outside the Ukrainian M&B community.
 

Barabashenko

Veteran
WBWF&S
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thezerech said:
Чому у вас немає англійської нитки? Ваш мод гарний але багато людей не можуть завантажити його.

There should be an English thread in the completed mods section! This mod would be very popular outside the Ukrainian M&B community.
We are not ready yet with the full release for English community of TaleWorlds forum, that's why)
 

YourStepDad

Baron
WBWF&SNWVC
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Its a really lovely mod. I could do with a WFAS style mod set a little earlier with broader scope in mind. The new quests are lovely too.

The formations are what makes this mod's battles so amazing. It works the same as WFAS pretty much. The soldiers use some of the best formations I've ever seen in Warband. This goes a long way in making battles extra enjoyable.

However, two things bother me;

Is there no overhead stab for spears and pikes? Big, big, big mistake. Also its nigh impossible to stab with the spear when on foot.

Secondly, and the most gamebreaking thing for me.

Why do the battles lag in this mod? I can play Warsword with little to no lag with 600 men in the battlefield. In and out of combat. Here, once the combat starts its just unplayable. Does anyone have any idea why that is? :sad:

Some mods run perfectly smoothly in large battles whereas others do not. Are the models in this mod really that high poly?

Here's one screenshot of mine:
 

YourStepDad

Baron
WBWF&SNWVC
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0
Okay I gotta say 600 man battles do work. Warband's engine just sucks and has memory leaks and sometimes the performance will be horrid for no reason. Restarting did the trick.

Glad to see long pikes have overhead stabs too, but its implemented somewhat awkwardly. You really ought to give it to spears too, and make stabbing with a spear easier.

Overall this is a pretty friggin neat mod. There are some anachronistic items (Livonian Order) that kind of take away from the mid 16th century feel, and the mod could do with a little bit more polish, but boy is it good. Love it so far.