Hold fire (or punch if you'd like)

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killkhergit

Squire
Is there a way to store ("key_pressed","left_mouse_button") and let the script be called if a player equips any item, would be a MachineGun, and assign a # of hertz (# per second) rate to that checking.

Resulting in a hold fire button?

This might sound very stupid...
 
Dain Ironfoot 说:
But... there's already a hold fire order?

Yea, I know.

But I'm talking about a script that hits the "attack" button for you and you only have to hold down the button. So ye won't have to click once for every bullet I shoot.
 
Munx 说:
well battlestar galactica mod seems to use it ??

Let's have a look at that one.

Something easier to understand about the first post:

instead of the "key_clicked" checker, is there a "click_key" command, or anything with similar effects?
 
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