CounterPoint391 said:
Just wanted to say the models look fantastic. I'll try and put up a couple screens of how they look ingame...
Thanks a lot! But I cannot understand result on screenshots. It seems to me like model look too dark? Maybe it is necessary to make textures more brighter? And to make normalmap more strongly?is it displayed correctly? Is all good with specular? It is possible to make a screenshot at day illumination that the sun shone in front?
rgcotl said:
just finished include it in native (including mercenaries, and module system)
the rigging i did probably not the best
but who wants can rework it
http://www.mbrepository.com/file.php?id=2372
also i have tryed to do some modification with multi meshes but i need new texture without shadows for it
I did not expect to receive results so quickly. Thanks.) I have downloaded archive but how can i see them in game? (I am not so good in it) I need to begin new campaign? Where I can hire them? I need to see models in-game to correct their lacks before I`ll do the next..
CounterPoint391 said:
I made my own 'Rhodok' Highlander tree, by carefully splicing it into the existing Rhodok one. The result is awesomely clad highlanders, and the AI lords recruit them too.
Wow) I saw them as the minination with a small line of special units, but you have made them a real fraction))
Can I express my opinion on this question?
Mountains of Rhodok really good place for them. Why not.) I saw them as one village where them it would be possible to hire plus the castle of the highlander lord, the vassal of Ghodok. Plus mercenaries in taverns and raiders. About features of highlanders: they use light armor and small targes, they very fast runners, they are very good in fencing on swords(Therefore their tactics is a fast charge and close combat.They can be deadly in near fight, it is necessary to try to shoot them on a distance),weak cavalry, use darts as the throwing weapon and they are cheap.
Highlanders Youth
(stufs\clubs\spears\daggers\stones\no shield)
\
Highlanders Clansman
(blunt weapon\axes\shield\simple helmets)
\
Highlanders Warrior
(2nd armor type) (sword\axe\shield)----------------------------------------
/ \
Highlanders hardened(or veteran) Warrior Highlanders Scouts (light cavalry)
(+armor parts and helmets\sword or axe or 2h axe\shield) (speras\sword or axe\shield\darts)
/ \
Highlanders foot Noble Highlanders Noble cavalry
(3rd armor type) (sword\2h sword or 2h axe\shield) (spear\shield\1.5 Sword\darts)
Narf of Picklestink said:
These are exceptional, Yamabusi! High-poly sculpt for the normal map is a really nice touch.
Looking forward to more work from you- and welcome to the forum!
Thanks.) though meanwhile I am not so happy with result. There are some mistakes. I hope, figure it out..