Hero & Blade thread (Now on MBX)

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Cartread, I know about having 4 way fights in the arena and all that...I just said 3 way fights because it made more sense to have 3 sides instead of 4.....

Cartread, If you don't mind, Worbah, go to the room where the dummy is on the floor, go into the next door and walk around the room looking for a slit.....
 
the room size is about right now. Very nice work, thanks. HQ had always been my favourite childhood game :smile:
 
Very creative Mod, well done.  I'm still getting used to getting my party members to be less stupid, but all in all I'm pretty impressed!

Keep 'em coming!
 
Worbah 说:
BTW, are there any fimir in this mod yet?  :smile:

I don't think so, I think they'd be kind of hard to make, since they're so large.  But, with some of the other stuff Cartread has done, who knows?

I can't wait for the next version to come out, this was an awesome experience.

-Grocat
 
Cartread 说:
For the wizard, think it should be 10 mana or how about infinite fire of wrath?
I have an idea: You could turn the amount of "ammo" the "firearms" use each time: So you could still have 10ish mana.

For example, if fire of wrath was given 4 ammo per mana, it would shoot 4 times, then reload. Heal, on the other hand, could do 1 shot per mana. That is fairly simple (I did it once, but I forgot how to now :oops:)
 
I tried to make a fimir, you can see it's body in the skins.brf, but it didn't work out, so a fimir is substituted with a orc carrying a shield.

Cymro 说:
Cartread 说:
For the wizard, think it should be 10 mana or how about infinite fire of wrath?
I have an idea: You could turn the amount of "ammo" the "firearms" use each time: So you could still have 10ish mana.

For example, if fire of wrath was given 4 ammo per mana, it would shoot 4 times, then reload. Heal, on the other hand, could do 1 shot per mana. That is fairly simple (I did it once, but I forgot how to now :oops:)

The problem with that is that if fire or wrath takes 4 ammo then when it reloads it will take 4 mana, leaving 6 left--not 9.
 
Cartread...I like the idea with the Fire of Wrath to be unlimited, but also have ten "mana" for everything else.
 
All right, I got it.  I had made a wizard staff earlier, and then was going to use it as an artifact you get later, but after testing with the wizard more, I think he should have it off the bat.

Here he's beating a door from the longest range possible in the game (invisible power, i could add a blue glow or something).
imagecut

ALSO, he will be getting summoning spells (like how wandering monsters are placed).  He will summon "genie."  Any other summoning suggestions?
 
Oo! I have an idea!

Have 4 mana for "ultimate" spells (ie, ones that you have to equip), and tone up the damage/power of them.
Then, the wizard staff could be unlimited (and, obviously, do as much damage as a self respecting sword). It would just be a long range weapon that fires like a normal spell (with a "blue glow", obviously :razz:), but doesn't run out. That way, there would be no need for the wizard to get up close, which is kind of the point of being one :razz:
 
QuailLover 说:
actually summoning a horse is a good idea

Better yet, a unicorn with some kind of magical ability or something.  But I fear we are departing from the original concept.  :shock:
 
Great mod, one of the best for 0.808! I hope you continue doing these missions!  :grin:
 
Cymro: I think the wizard staff is misunderstood.  It is a regular staff, except its range is around 400, so it can hit rather long range.  It can also block unlike a bow or firearm.
How about reload times?  Maybe you could have unlimited Fire of Wrath, but it would take a while to reload? healing too, maybe..

For summoning horses (or flying clouds): probably not...since horses wouldn't be able to run through doors without the rider getting close-lined (or atleast getting stuck)....I'll still make a flying cloud though...just to test it.  I'll make the genie a while too.
 
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