Qnevven Zolond
Master Knight

Has anyone beside me noticed how easy it is to dispatch Heretic Armies in PoP 3.0/3.01 ?
It's all because of their stupid troop line-up.
In my game they spawn with the following unit roster:
~10 Demon Magnus
~500+ Heretic Minions
~100 Heretic Worshippers
~50 Heretic Invokers
~10 adventurers
I am playing with standard-sized battlefield (100).
Due to the above line-up only the first battle with demonic troops is "challenging" after that it's all ridiculously easy.
Why?
Because for 4-5 battles following the initial one heretic army will only deploy heretic minions which are basicly cannon fodder (well there are no cannons in PoP, would say meat shields - but then again if they are the only heretic troops on the battlefield who would they be "shielding"?)...
By the time that the legion of heretic minions gets decimated with next to minimal casualties for the fighting party and the AI starts putting Heretic Worshippers and Invokers on the battlefield the heretic armies are already in big trouble - because of greatly decreased size of Heretic Army the tactic skill kicks in and your enemy will spawn his elite troops in smaller numbers putting himself in HUGE disadvantage.
It is really sad to see 750 men strong army of heretics gets wiped out easily by 2-3 lords with medicore troops totaling 200-300 soldiers
Now question about the solution.
I've noticed in the Troop Editor, that in the party_templates.txt you can edit "members" of a particular group.
My question is: - will changing the order in which members of the army are listed in the party_template change the troops lineup when they spawn on the map? (having in mind that changes will most likely take effects after i start new game) Or is the troop roster controlled by something completly different?
It's all because of their stupid troop line-up.
In my game they spawn with the following unit roster:
~10 Demon Magnus
~500+ Heretic Minions
~100 Heretic Worshippers
~50 Heretic Invokers
~10 adventurers
I am playing with standard-sized battlefield (100).
Due to the above line-up only the first battle with demonic troops is "challenging" after that it's all ridiculously easy.
Why?
Because for 4-5 battles following the initial one heretic army will only deploy heretic minions which are basicly cannon fodder (well there are no cannons in PoP, would say meat shields - but then again if they are the only heretic troops on the battlefield who would they be "shielding"?)...
By the time that the legion of heretic minions gets decimated with next to minimal casualties for the fighting party and the AI starts putting Heretic Worshippers and Invokers on the battlefield the heretic armies are already in big trouble - because of greatly decreased size of Heretic Army the tactic skill kicks in and your enemy will spawn his elite troops in smaller numbers putting himself in HUGE disadvantage.
It is really sad to see 750 men strong army of heretics gets wiped out easily by 2-3 lords with medicore troops totaling 200-300 soldiers
Now question about the solution.
I've noticed in the Troop Editor, that in the party_templates.txt you can edit "members" of a particular group.
My question is: - will changing the order in which members of the army are listed in the party_template change the troops lineup when they spawn on the map? (having in mind that changes will most likely take effects after i start new game) Or is the troop roster controlled by something completly different?