("rigale_gathering_item_quality", #rajouter ici un modificateur d'outils, et les bonus malus qu'il peut apporter
[
(troop_get_inventory_slot, ":item_id", "trp_player", 10),
(try_begin),
(eq, ":item_id", "itm_tools"),
(troop_get_inventory_slot_modifier, ":modifier","trp_player", 10),
(try_begin),
(eq,":modifier",imod_balanced),
(str_store_string,s22,"@ your tools are balanced. You will receive a bonus..."),
(assign,"$gathering_tool_quality_modifier",4),
(else_try),
(try_begin),
(eq,":modifier",imod_fine),
(str_store_string,s22,"@ your tools are fine. You will receive a small bonus..."),
(assign,"$gathering_tool_quality_modifier",2),
(else_try),
(str_store_string,s22,"@ your tools are in good condition. "),
(assign,"$gathering_tool_quality_modifier",0),
(try_begin),
(eq,":modifier",imod_battered),
(str_store_string,s22,"@ your tools are battered. This is not very good ..."),
(assign,"$gathering_tool_quality_modifier",-3),
(else_try),
(eq,":modifier",imod_tattered),
(str_store_string,s22,"@ your tools are tattered. This is not good at all ..."),
(assign,"$gathering_tool_quality_modifier",-6),
(try_end),
(try_end),
]
),