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Why.so.seriousa?

Sergeant at Arms
I was thinking of making my own persistant world map, but i wasn't exactly sure how to get a huge empty scene, or how to sort out the action buttons and everything else without python.

I was wondering if anyone could help me out with that, teach me, or even be kind enough to go out of their way to help me do some of that stuff

I was planning on making a kind of map that resembled rivendell from LOTR a bit in terms of landscape
 
Well what you do is think of an already existing multiplayer map that you would like to wipe all the objects off instantly to start your own.

I started messing around with it for the first time today, i discovered that Port Assault's file name is str_multi_scene_12, so i deleted it from the sceneobj folder in the pwmod folder. Then hosted a local game, battle, selected port assault and started the map. It gave me a blank template map to work with., when i press ctrl + e and edited some of map then saved it a new str_multi_scene_12  file was made.

Though port assault is only a small map,if you are thinking of a huge map maybe you could find out which scene Laszlo used, because i believe his is max size.

Mount and blade has a really weird modding system, not like other games ive modded it is quite difficult to understand at first.
 
Double click Warband on your desktop, or however you get to the starter thing
go to config, select start windowed, and enable edit mode.
host a locked game, and hit ctrl e.
i would modify laszlos map since its huge already
 
N0body 说:
Mishkin 说:
There should actually be a sticky topic with guidelines for people who would like to make a map for PW. Props they are supposed to add, where the spawn points should be and how many, limit on certain buildings,items,castles,what the minimum props and items for each castle should be and so on.

Which props not to add because they are buggy and cause crashes and not implemented yet. When you start warband run native or PWMOD when making a map for PW?

When making a map from scratch for PW which scene do you load? or is there a template scene? Is the map for deathmatch or what gametype?

what should the file be named?

scn_multi_scene_1.sco
(You can rename this file then edit when you host a server to create a new blank sco file)
You have to load up the Oceanic Warband map when you host your own server after you did the last step and you should have an empty landscape.

So full instructions:
Go to the scene objects folder, find scn_multi_scene_1.sco and rename it to scn_multi_scene_1.sco.old, then load up the game in edit mode, host a server with the Original PWMod map (Oceanic Warband) and you should get a blank landscape, edit it then save and it will create a new scn_multi_scene_1.sco - this is your custom map.
 
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