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MatMont

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Hi! I've been trying to mod the game for a few days and when I thought i had fixed everything i started getting this crash after the tutorial when I'm traveling


Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at TaleWorlds.CampaignSystem.Settlements.TownMarketData.GetPrice(EquipmentElement itemRosterElement, MobileParty tradingParty, Boolean isSelling, PartyBase merchantParty)
  2. at TaleWorlds.CampaignSystem.Settlements.Town.GetItemPrice(EquipmentElement itemRosterElement, MobileParty tradingParty, Boolean isSelling)
  3. at TaleWorlds.CampaignSystem.CampaignBehaviors.WorkshopsCampaignBehavior.DoProduction(Production production, Workshop workshop, Town town)
  4. at TaleWorlds.CampaignSystem.CampaignBehaviors.WorkshopsCampaignBehavior.RunTownWorkshop(Town townComponent, Workshop workshop, Boolean willBeSold)
  5. at TaleWorlds.CampaignSystem.CampaignBehaviors.WorkshopsCampaignBehavior.DailyTickTown(Town town)
  6. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  7. at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickTown(Town town)
  8. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickTown(Town town)
  9. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  10. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  11. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  12. at TaleWorlds.CampaignSystem.Campaign.Tick()
  13. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  14. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  15. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  16. at TaleWorlds.Core.Game.OnTick(Single dt)
  17. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  18. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
  19. at TaleWorlds.DotNet.Managed.ApplicationTick_Patch1(Single dt)
I have no idea witch of the mods did this:
  1. + Harmony (Bannerlord.Harmony, v2.2.2.140)
  2. + Leveling Rebalance Plus (Leveling_rebalance, v2.0.4.0)
  3. + ButterLib (Bannerlord.ButterLib, v2.3.4.0)
  4. + UIExtenderEx (Bannerlord.UIExtenderEx, v2.3.1.0)
  5. + Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.0.3.0)
  6. + Native (Native, v1.0.0.0)
  7. + SandBox Core (SandBoxCore, v1.0.0.0)
  8. + CustomBattle (CustomBattle, v1.0.0.0)
  9. + Sandbox (Sandbox, v1.0.0.0)
  10. + StoryMode (StoryMode, v1.0.0.0)
  11. + Diplomacy (Bannerlord.Diplomacy, v1.1.14.0)
  12. + EquipBestItem (EquipBestItem, v1.9.1.0)
  13. + Governors Handle Issues (GovernorsHandleIssues, v1.0.0.6)
  14. + Heal on Kill (Heal on Kill, v1.0.0.4)
  15. + Improved Garrisons (ImprovedGarrisons, v4.1.1.3)
  16. + (RBM) Realistic Battle Mod (RBM, v3.1.4.0)

I want some help before I go brute force and waste half my day just testing mod for mod to figure it out who is responsible. Any insight would be much apreciated!
 

MatMont

Recruit
Found the culprit! It was the Realistic Battle Mod, tried to downgrade to v3.1.3.0 but with no luck. I've also opened a bug report on the nexus mod page, anything new I'll update it here
 
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