smokindog
Veteran

Hi, mounted & bladed.
Need help with adding recruit menus to towns and castles. I've already found some brief advices on this popular issue on the forum, but it's quite difficult for non-coder to make it all work properly. When it's said "look how recruit_villagers_something work and repeat it in town menus" I see there's some conditions, checks and other things that regulate this, and I guess one in village must not exactly repeat castle/town one, besides there's too much additional .py files involved into the process so the mission looks almost impossible...
What exact I'd like to receive is Recruit Volunteers menus in every Town/Castle. Village, town and castle recruit types are different and you can't see this castle/town menus if the owner faction is hostile to you (like you cannot just enter the town).
Any help would be greatly appreciated. Thanks in advance.
Need help with adding recruit menus to towns and castles. I've already found some brief advices on this popular issue on the forum, but it's quite difficult for non-coder to make it all work properly. When it's said "look how recruit_villagers_something work and repeat it in town menus" I see there's some conditions, checks and other things that regulate this, and I guess one in village must not exactly repeat castle/town one, besides there's too much additional .py files involved into the process so the mission looks almost impossible...
What exact I'd like to receive is Recruit Volunteers menus in every Town/Castle. Village, town and castle recruit types are different and you can't see this castle/town menus if the owner faction is hostile to you (like you cannot just enter the town).
Any help would be greatly appreciated. Thanks in advance.