MarcosPZero
Regular
So I'am new at modding M&B WB and I'am trying to make this musket to be also a polearm (like in many other musket mods). I've download the Flintlock Firearms OSP from Llew2 and put it in the game like this (as was said in other posts here) :
As you can see, I've put the rifle and next I put the Rifle Melee. But in game it just make me have two items a Rifle normal and a Rifle polearm, and when I press "X" with the rifle I've get it to switch to a invisible polearm. Evidentily its not what I want. I have also tried to do the "Alternate Weapon Modes" but I guess I'am just too noob to make it work. So... is anyone willing to help me in this matter ?
Code:
["flintlock_rifle", "Flintlock Rifle",[("flintlock_rifle_1",0)],itp_type_musket|itp_merchandise|itp_cant_reload_on_horseback|itp_primary|itp_next_item_as_melee|itp_two_handed, itcf_reload_musket|itcf_carry_spear|itcf_shoot_musket, 230 , weight(1.5)|abundance(90)|difficulty(0)|spd_rtng(38) | shoot_speed(160) | thrust_damage(160 ,pierce)|max_ammo(1)|accuracy(99),imodbits_none,[(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,0),(position_move_y, pos1,139),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],
["flintlock_rifle_melee", "Flintlock Rifle Melee", [("flintlock_rifle_1",0)], itp_type_polearm|itp_primary|itp_penalty_with_shield|itp_wooden_parry , itc_staff, 0, weight(1.5)|difficulty(0)|spd_rtng(91) |swing_damage(12, blunt)| thrust_damage(14, blunt)|weapon_length(75),imodbits_polearm ],
As you can see, I've put the rifle and next I put the Rifle Melee. But in game it just make me have two items a Rifle normal and a Rifle polearm, and when I press "X" with the rifle I've get it to switch to a invisible polearm. Evidentily its not what I want. I have also tried to do the "Alternate Weapon Modes" but I guess I'am just too noob to make it work. So... is anyone willing to help me in this matter ?