Help... How Do I Mod NPCs and Player to die

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maw

Sergeant Knight at Arms
looking for someone to tell me how ta do this....

could someone share with me how to mod my character and the NPC's and the kidnapped girl to be captured by enemy or die? (i know, if i die the game will be over... after level 20 it'd be a bummer). if an NPC dies, he's gone forever also.

maybe someone will set up a random NPC generator someday so they'll always be someone somewhere to recruit.

i can't imagine what would happen if i was captured.... would the game just go on till i was freed? would the Khergit have their way with me?someone talented should eventually script out a little story like 'You find yourself a galley slave, brutalized and languishing until time has no meaning, until one night you and a trusted companion overpower a guard. Seizing what weapons and armor you can, you manage to steal the ships rowboat and escape...' then you find yourself with a random NPC, one random set of armor, and a random weapon, and a few pieces of gold to restart your life.

it'd also be cool to in-game treat the kidnapped girl as an NPC, change her name, give her armor and weapons, a name, etc. until you return her to her home. she seems like a pretty tough babe when i go tactical, but the skirt and knofe don't help her. she's gotta be complaining about that.

anyhow, i like to live dangerously. i think i won't act so sloppy knowing i might die. maw
 
How about if you die... you get a chance to revert to the last completed checkpoint (checkpoints are saved whenever you get within x feet of a town)

This would add a new degree of difficulty to "Escort Caravan" missions. Instead of just going from point A to point B, it would be a wiser choice to stop at the towns on the way there, just in case you were ambushed :smile:
 
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