help a little?

Users who are viewing this thread

Status
Not open for further replies.
You can make them spawn from towns. Here come how to do it:
I don't now your troop's name so i call it as newtroop.
Module_parties:
("newtroops","newtroops",icon_khergit_horseman_b|carries_goods(2),0,fac_outlaws,bandit_personality,[(trp_newtroop,12,24)]),
Troops count in that party depend on this number(it is between this numbers).

Module_triggers:
  (5.7, 0, 0.0, [(store_num_parties_created,reg(4),"pt_newtroops"),
                (lt,reg(3),num_max_zendar_manhunters),
                (store_num_parties_of_template, reg(2), "pt_newtroops"), (lt,reg(2),3)],
                      [(set_spawn_radius,1),(spawn_around_party,"p_town_2","pt_newtroops")]),
It is maximum party count on the map. (You can also add new one to module_constants, if you want. But this current one's is max 10 party on the map)
You can make them spawn around any town, village, or castle.

There is no need to add a dialog because of party's faction, it will behave like a bandit faction.

It won't be problem if you make everything true. Because i always use this way to add a party on to map.
 
Status
Not open for further replies.
Back
Top Bottom