Agent Grey
Recruit
So trying to get my custom meshes to show as crafting pieces under one handed swords but don't seem to be having any luck
So I have imported the models in the editor fine and assigned the material fine and that all seems to work fine and I can view it in the editor, I have added the pieces into crafting_pieces.xml and added the pieces under one handed swords in crafting_templates.xml and weapon_descriptions.xml but when I boot up the game they just don't seem to show up in the crafting menu for one handed swords, is there something I am missing here?
Also in regards to crafting_pieces.xml, crafting_templates.xml and weapon_descriptions.xml when copying them over to your own module should you delete the entries for all other parts and just have the parts you are adding in the module or do you still need to have the vanilla parts there in the xmls as well?
Another question, when creating the module from the editor I noticed it adds a bunch of xml files like face_animations.xml and partyTemplates.xml, is it better to delete the xmls you don't need when uploading to the nexus just to save on space and make things neater or should these all be included regardless of what you actually use?
So I have imported the models in the editor fine and assigned the material fine and that all seems to work fine and I can view it in the editor, I have added the pieces into crafting_pieces.xml and added the pieces under one handed swords in crafting_templates.xml and weapon_descriptions.xml but when I boot up the game they just don't seem to show up in the crafting menu for one handed swords, is there something I am missing here?
Also in regards to crafting_pieces.xml, crafting_templates.xml and weapon_descriptions.xml when copying them over to your own module should you delete the entries for all other parts and just have the parts you are adding in the module or do you still need to have the vanilla parts there in the xmls as well?
Another question, when creating the module from the editor I noticed it adds a bunch of xml files like face_animations.xml and partyTemplates.xml, is it better to delete the xmls you don't need when uploading to the nexus just to save on space and make things neater or should these all be included regardless of what you actually use?