Have you tried to own a Kingdom...

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estevesbk

Sergeant
... Without any Pitless/Quarrelsome/Debauched Lords?

Or eventually as it grows bigger you will always need their support?
 
Every time I start a kingdom I'm like "Ok, to make it more organized I'm only taking lords of this personality, I'm only going to remember who I give land to, and what they own so I can assign land more efficiently, and feast a lot so I can have good relations"

But, by the time I have conquered a lot I am taking every lord I can get, and I just assign lands so stupid I'm loosing it a lot, because for example I assign someone a castle on one side of the map and another on the other side of the map and I end up loosing both.

I never really have negative relations with any lords though, My negative relations almost never fall beneath 20 and I raise it up if I do.
 
Upon this land calradia you must know yourself only as a fist. when taking the land you must hold your first in place. open each finger at a time strongly, wholey connected to your fist. your hand will break outstretched for it is their to be taken. sheath your first in a gauntlet. slam your fist down! shake the land and all in its shockwave.
 
I found that I liked owning my Kingdom with only a few Lords to deal with.  I tend to give away all the villages so they have to worry about getting raided while I focus on keeping the castles.  Of course if some Lord has really high renown I will give him a town. 

Also when my Kingdom got bigger I found 3-4 of my old companions that couldn't stay with my party long because they quarrel with the companions I do like to ride with.  So I bought them plate armor and a nice horse and weapons (they were all over level 20), made them vassals and gave each of them a front-line castle to defend.  Also gave them some mercenaries I had leftover in my garrisons.  Some people griped about it (commoners owning stuff) but in the end it didn't seem to make much negative results and way more positive results.
 
I'm thinking of starting over with this strategy in mind: only accepting Lords who have honorable personalities (the ones that like me just because of my high honor), and giving them villages. I'll keep castles for myself, since I seem to be the only guy in Calradia who can garrison them properly.  :cry:

So far, I've been less selective in my previous kingdom-making attempts, and I'll usually have a few troublemakers to deal with.
 
If you've got Diplomacy, you won't need to hog the castles since you can send troops to any fief in your kingdom.  Very useful feature, that!
 
King Loras 说:
I'm thinking of starting over with this strategy in mind: only accepting Lords who have honorable personalities (the ones that like me just because of my high honor), and giving them villages. I'll keep castles for myself, since I seem to be the only guy in Calradia who can garrison them properly.  :cry:

So far, I've been less selective in my previous kingdom-making attempts, and I'll usually have a few troublemakers to deal with.

Well, this is another extreme (but worth trying). I don't think there's anything wrong with the Martial/Calculating ones, just nothing so good. I'm thinking about giving castles to the "honourable" ones (Upstanding/Goodnatured) and only villages to the Martial/Calculating. Towns I'd like to control myself but I'm a little afraid of the Tax Inefficiency.

JosieJ 说:
If you've got Diplomacy, you won't need to hog the castles since you can send troops to any fief in your kingdom.  Very useful feature, that!

I agree, specially because the lords will pay their monthly wages and not you! :wink:

lord1dag 说:
I found that I liked owning my Kingdom with only a few Lords to deal with.  I tend to give away all the villages so they have to worry about getting raided while I focus on keeping the castles.  Of course if some Lord has really high renown I will give him a town. 

Also when my Kingdom got bigger I found 3-4 of my old companions that couldn't stay with my party long because they quarrel with the companions I do like to ride with.  So I bought them plate armor and a nice horse and weapons (they were all over level 20), made them vassals and gave each of them a front-line castle to defend.  Also gave them some mercenaries I had leftover in my garrisons.  Some people griped about it (commoners owning stuff) but in the end it didn't seem to make much negative results and way more positive results.

Some say the companions make terrible lords. Don't know if that's true, but it may be not so easy to keep the morale sufficiently high on a party for being able to train them properly. I usually choose 8 to ride with me and the others I just accept to gain Right To Rule and then dismiss them! :wink:


Edit [1]: But bottom line, do you think it's possible to exclude Pitless/Quarrelsome/Debauched Lords? Or the game just becomes too hard because the other Kingdoms get all these nobles plus the other kinds that they are able to hold? (An "honourable" Lord with 100 relations towards you not necessarily will join you IIRC)

Edit [2]: One thing that always pissed me a lot and gives a little problem to this approach is that the game, Native or Diplomacy, doesn't seem to take in consideration your relation with a Lord when he chooses to join another Kingdom. Many honorable Lords with relations 50+ with me, after refusing to join me, when their Kingdom was at last defeated, joined another Kingdoms instead of mine...
 
estevesbk 说:
JosieJ 说:
If you've got Diplomacy, you won't need to hog the castles since you can send troops to any fief in your kingdom.  Very useful feature, that!

I agree, specially because the lords will pay their monthly wages and not you! :wink:

And you won't have to contend with the tax inefficiency that results from piling up too many fiefs.
 
I like having and using "negative" lords but they do require more micro-management if there is aggressive growth.

You don't need 100 relationship with lords, hell you don't even need -20 relationship with lords to be successful. Ideally, the key is having lords having higher relationship amongst themselves so when the marshal does a call to arms, the lords respond.

I have had games where 3-4 pitiless lords would always group together to do their own village pillaging campaign in the Warband Bromance they had while my marshal lead a campaign for other objectives. Ideally this rolled the AI since none of their own marshals could stick around long enough due to controversy.

If you feel you are going to lose a lord, you can purchase gifts to increase the standing. You can have them come with you and raid a village in which they should make a profit and will say "I followed your advice and made a profit" to some degree. Additionally, the "negative" lords tend to have smaller armies and you can always save them out of a bind for a relationship increase.

Any easy way to handle your negative lords is have a central city that you control and give them fiefs nearby so they will attend your feasts. Additionally, they will want other lords to get fiefs as well if they like them, so ask them for advice.
 
Its hard without having at least some of those lords. When I started my kingdom, I remember just taking anyone I could get and I outsed them later.
 
Thanks! :smile:

When I meant about not having them, is not because I'm afraid they would betray me... I would never give them castles, etc. so they would lose... Their village?

It's more for a Roleplay reason, like "the new Kingdom that will unite us all has no place for people such as you"

I really don't like them, and I think they don't deserve to remain lords! :wink:
 
As I thought in Bandits thread, once again we have miserable troll here, damn don't any of todays kiddos know how to troll to make it at least 5/10. Sir rictofen you still have mine 1/10, have a good day and good luck.
 
This is precisely what I'm doing in my current playthrough. Every single lord in my kingdom is the type that likes you for having honor, so I never have to micro-manage them. Here's what I did:

Early game:
Long trading routes to build wealth. I made it a point to help any lord I saw imprisoned in a castle or town, building relations and honor. All heroes were immediately sent on support missions to build Right to Rule. I also set up enterprises in every city

Working for a faction:
Joined Vaegirs and helped them eliminate two factions, the Nords and Khergits. Nords so I can freely use Huscarls later on without worrying about fighting their mother faction. Khergits because I just hate fighting them on the map. I spent a long time afterwards just building up crazy amounts of troops. The game was going on really long by this point, and lords were starting to defect/exile frequently. The next time war started, I went on a conquering binge with my Huscarls until the king eventually denied my request to own the fief. A nice side effect of the constant exiling and defecting (and thus low king-vassal relations) is that all fiefs were going to either the king or myself, so I was able to take like a quarter of the map with me.

Starting my kingdom:
By this point, I had excellent relations with all of the upstanding lords. And since all of the lords were already jumping from kingdom to kingdom, I immediately had a handful of lords on my side. I could also immediately tell which ones are upstanding simply because of the relation level built up over time from honor. I didn't get much time to try out my vassals in combat since the Vaegirs already had multiple wars going and made peace with me very quickly. But at the moment I have 10 upstanding lords with 140ish soldiers each, and I'm just waiting for the next war to break out. I didn't have to persuade a single one of them to join my side.


If you're wondering about my character itself, he's int-based so a bunch of the party skills are at level 14.
 
Nimbostratus 说:
This is precisely what I'm doing in my current playthrough. Every single lord in my kingdom is the type that likes you for having honor, so I never have to micro-manage them. Here's what I did:

Early game:
Long trading routes to build wealth. I made it a point to help any lord I saw imprisoned in a castle or town, building relations and honor. All heroes were immediately sent on support missions to build Right to Rule. I also set up enterprises in every city

Working for a faction:
Joined Vaegirs and helped them eliminate two factions, the Nords and Khergits. Nords so I can freely use Huscarls later on without worrying about fighting their mother faction. Khergits because I just hate fighting them on the map. I spent a long time afterwards just building up crazy amounts of troops. The game was going on really long by this point, and lords were starting to defect/exile frequently. The next time war started, I went on a conquering binge with my Huscarls until the king eventually denied my request to own the fief. A nice side effect of the constant exiling and defecting (and thus low king-vassal relations) is that all fiefs were going to either the king or myself, so I was able to take like a quarter of the map with me.

Starting my kingdom:
By this point, I had excellent relations with all of the upstanding lords. And since all of the lords were already jumping from kingdom to kingdom, I immediately had a handful of lords on my side. I could also immediately tell which ones are upstanding simply because of the relation level built up over time from honor. I didn't get much time to try out my vassals in combat since the Vaegirs already had multiple wars going and made peace with me very quickly. But at the moment I have 10 upstanding lords with 140ish soldiers each, and I'm just waiting for the next war to break out. I didn't have to persuade a single one of them to join my side.


If you're wondering about my character itself, he's int-based so a bunch of the party skills are at level 14.
Lol dont listen to this noob his way is practically cheating join the kheirgets and go all horse and conquer the map with loyal lords by your sides give it a try!
 
Sir rictofen 说:
Nimbostratus 说:
This is precisely what I'm doing in my current playthrough. Every single lord in my kingdom is the type that likes you for having honor, so I never have to micro-manage them. Here's what I did:

Early game:
Long trading routes to build wealth. I made it a point to help any lord I saw imprisoned in a castle or town, building relations and honor. All heroes were immediately sent on support missions to build Right to Rule. I also set up enterprises in every city

Working for a faction:
Joined Vaegirs and helped them eliminate two factions, the Nords and Khergits. Nords so I can freely use Huscarls later on without worrying about fighting their mother faction. Khergits because I just hate fighting them on the map. I spent a long time afterwards just building up crazy amounts of troops. The game was going on really long by this point, and lords were starting to defect/exile frequently. The next time war started, I went on a conquering binge with my Huscarls until the king eventually denied my request to own the fief. A nice side effect of the constant exiling and defecting (and thus low king-vassal relations) is that all fiefs were going to either the king or myself, so I was able to take like a quarter of the map with me.

Starting my kingdom:
By this point, I had excellent relations with all of the upstanding lords. And since all of the lords were already jumping from kingdom to kingdom, I immediately had a handful of lords on my side. I could also immediately tell which ones are upstanding simply because of the relation level built up over time from honor. I didn't get much time to try out my vassals in combat since the Vaegirs already had multiple wars going and made peace with me very quickly. But at the moment I have 10 upstanding lords with 140ish soldiers each, and I'm just waiting for the next war to break out. I didn't have to persuade a single one of them to join my side.


If you're wondering about my character itself, he's int-based so a bunch of the party skills are at level 14.
Lol dont listen to this noob his way is practically cheating join the kheirgets and go all horse and conquer the map with loyal lords by your sides give it a try!
tomkele 说:
As I thought in Bandits thread, once again we have miserable troll here, damn don't any of todays kiddos know how to troll to make it at least 5/10. Sir rictofen you still have mine 1/10, have a good day and good luck.

Don't worry tomkele i reported this dude  :smile:.
 
Nimbostratus 说:
This is precisely what I'm doing in my current playthrough. Every single lord in my kingdom is the type that likes you for having honor, so I never have to micro-manage them. Here's what I did:

Early game:
Long trading routes to build wealth. I made it a point to help any lord I saw imprisoned in a castle or town, building relations and honor. All heroes were immediately sent on support missions to build Right to Rule. I also set up enterprises in every city

Working for a faction:
Joined Vaegirs and helped them eliminate two factions, the Nords and Khergits. Nords so I can freely use Huscarls later on without worrying about fighting their mother faction. Khergits because I just hate fighting them on the map. I spent a long time afterwards just building up crazy amounts of troops. The game was going on really long by this point, and lords were starting to defect/exile frequently. The next time war started, I went on a conquering binge with my Huscarls until the king eventually denied my request to own the fief. A nice side effect of the constant exiling and defecting (and thus low king-vassal relations) is that all fiefs were going to either the king or myself, so I was able to take like a quarter of the map with me.

Starting my kingdom:
By this point, I had excellent relations with all of the upstanding lords. And since all of the lords were already jumping from kingdom to kingdom, I immediately had a handful of lords on my side. I could also immediately tell which ones are upstanding simply because of the relation level built up over time from honor. I didn't get much time to try out my vassals in combat since the Vaegirs already had multiple wars going and made peace with me very quickly. But at the moment I have 10 upstanding lords with 140ish soldiers each, and I'm just waiting for the next war to break out. I didn't have to persuade a single one of them to join my side.


If you're wondering about my character itself, he's int-based so a bunch of the party skills are at level 14.

This seems nice. Although it may take a long time. I don't know about native but in Warband + Diplomacy, usually by the day 200 or even less you need to choose a faction to balance things out a little. I usually join Swadia that has already been hit pretty hard usually, help them to recover, keep some towns for some time, and only then I begin to accumulate money, invest on Enterprises, etc. I don't help them to become too powerful but I also keep and defend the towns I re-conquer, usually Uxkhal, Dhirim, etc.

I usually build up my relations with Ryibelet and some of the surrounding villages, also the nearest Rhodok ones from the location. Then when the time comes, I release my oath, begin to attack the nords on the open ground, using all the techniques including making sieges just like a "bait"... And when they are weak enough invade Jelbegi Castle. Then I begin to fill it with swadian militia and rhodok crossbowmen as quick as I can, for battle advantage if they come. I spend some time building up a really military outpost there, with lots of lvl 1-2 troops. Then when the time comes, I invade the rest of the Kingdom and occupy it quickly with the troops I have stocked on the castle...

Been away for some time from M&B, so I will test this again on my current game... But as far as I can remember, always worked! :wink:

Diplomacy has the option for lords to returning from exile so I expect that if any "good" lord goes for it, he will return and join me.
 
Just figured I'd give an update on my Upstanding-lords-only faction.

Short version:
We won.


Long version:
It's quite nice starting a kingdom with these guys once the other factions' treason/defect revolving door starts. In a kingdom full of only upstanding vassals, none of them will ever have conflict with each other. Meanwhile, all the other kingdoms are stuck with jerklords with no land and only 40-ish troops, that refuse to work together and are thus easily conquered.

The only problem with the long wait before this starts is that it means the last fiefs you take will be VERY well defended. Don't leave Rhodok territory for the late game unless you want a bit of a "boss fight" in your final conquest.
 
I am currently playing a game with only "honorable" lords in my faction (there is only one left whom I can't seem to persuade to defect).  I started out with some others, but gave them only villages because I knew that they would eventually defect after I gave enough fiefs to other vassals.

It actually makes things pretty easy in terms of managing the kingdom.  Nobody complains when I assign fiefs to anyone anymore, I never have to worry about holding feasts (which would be problematic as a female character whose husband is constantly faction-jumping), and I can count on most of them to show up when I start a campaign.  And enough lords have left Calradia by now that the ones I have constitute about 1/3 of the remainder, with 4 opposing factions left.

Another thing that makes it easier is, when a non-honorable lord defects or gets indicted for treason and tries to join my faction, I just leave them in my throne room without talking to them.  This effectively keeps them out of play indefinitely, at least until my throne room gets too full and I have to reject some of them just to make room for one whom I actually want to accept.
 
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