tase
Recruit
Obviously nowhere to report this as a problem, just gonna chuck this in the pile of Q&A.
Anyway, anything in the party template beyond the 3rd stack is ignored.
MobileParty.cs
Anyway, anything in the party template beyond the 3rd stack is ignored.
MobileParty.cs
C#:
private void FillPartyStacks(PartyTemplateObject pt, PartyTypeEnum partyType, int troopNumberLimit = -1)
{
switch (partyType)
{
case PartyTypeEnum.Bandit:
{
(...)
AddElementToMemberRoster(pt.Stacks[0].Character, MBRandom.RoundRandomized(f));
if (pt.Stacks.Count > 1)
{
AddElementToMemberRoster(pt.Stacks[1].Character, MBRandom.RoundRandomized(f2));
}
if (pt.Stacks.Count > 2)
{
AddElementToMemberRoster(pt.Stacks[2].Character, MBRandom.RoundRandomized(f3));
}
return;
}
(...)