killkhergit
Squire
Just as the title says. I need to ask the player about something and what happens next should depend on him/her chosing 'yes' or 'no'. It should look something like this:
(question_box,"@do something"),
*do this when 'yes'*
else
*do this when 'no'*
end
...right?
(question_box,"@do something"),
*do this when 'yes'*
else
*do this when 'no'*
end
...right?