Had i known development was going to be this slow for the single-player experience, i wouldn't have bought Bannerlord.

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It sounds like you're unhappy which sucks but if you're going to get in an ea then you should plan on the long haul 1-2 years. I personally think the warning TW put on the Steam page is an accurate description of the state of the game. I also think that this ea is more for diehard fans and people that know they'll be playing the game for years to come. If you feel you've been duped talk to a lawyer, because no one here can give you all the answers.

I'm not unhappy. I'm actually just interested in the law aspect of Early Access because I am a law student and I've studied false advertising law in the past. The law in this area is very unsettled, in the U.S., there is only general unfair competition (false advertising) law under the Lanham Act. There are no laws regulating Early Access and no cases that I've found that litigates this issue. That's why I'm discussing what the limits of EA should be here.

Is there a limit to what people can put in EA advertisements? We won't know for sure until someone litigates the issue or an actual law gets passed in the U.S.

What we can discuss right now is, what the law should or could be, so that consumers are properly protected.
 
No they lied and are still lying on their EA description. Or is it accurate that some perks are not working instead of 50%+ of them are not working?

Damn, you fanboys make it work out for TW. But any human beeing with a brain won´t never buy again a game from TW.
They did not lie, some can mean anything and they decided to rework the entire perk tree, which has slowed the process of implementing the perks. "But any human beeing with a brain won´t never buy again a game from TW." for a person who claims to have a brain and seem to hate Taleworlds its good you say you will never stop buying their games anyway, it must be very tireing to run around making buzzing noises all the time and flapping your arms while gathering nectar, maybe thats why you are so cranky aswell, atleast bees tends to have the same tendency, though wasps are worse and gives bee a bad rep.
 
No they lied and are still lying on their EA description. Or is it accurate that some perks are not working instead of 50%+ of them are not working?

Damn, you fanboys make it work out for TW. But any human beeing with a brain won´t never buy again a game from TW.



1An unspecified amount or number of.


‘I made some money running errands’

Edit: So in other words, yes, an unspecified amount or number of perks were not working when EA was released. And that is still the case.
 
Loving this TW defense force, we speak in 2021 when this game is still in EA or just a cash grab.
maybe take some time to learn how to make proper arguments in the time before then, instead of just throwing insults around and making badfaith arguments.
 
maybe take some time to learn how to make proper arguments in the time before then, instead of just throwing insults around and making badfaith arguments.
There's a lot of people who have valid criticism of this game - who I disagree with but can speak to... then there is some like MostBlunted... who I don't understand why they are even still here.
 
There's a lot of people who have valid criticism of this game - who I disagree with but can speak to... then there is some like MostBlunted... who I don't understand why they are even still here.
Plenty of people on here where i disagree with them aswell, but i can repectfully listen to their arguments, more so when they have ideas to better MP, which i dont play, so therefor cant come with valid defences for. Also contructive critisism is always welcome, even when you disagree as it might spark other ideas. Theres always valid critisism to be had/given.
 
They did not lie, some can mean anything and they decided to rework the entire perk tree, which has slowed the process of implementing the perks.

They claimed on release that "some perks/skills" are not working. In reality 90% wasn´t working. Then they said they rework the perks so they won´t fix it. That´s not a lie?

And still we have below 50% working perks/skills, 5 months after release and their claim. That´s not a lie?

They claimed, that EA players will notice some OBSCURE bugs, but there are like how many bugs that everyone sees who plays this game for 5+ hours?

I´am open for a live podcast discussion about this scam, oh sorry....I mean "game". My english isn´t perfect, but good enough for that.

So let´s do a Twitch/YouTube/whatever discussion about this scam?
 
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"Some" perks not working can mean anything from 1% to 99%. So no, it's not a lie.
Yea! Sane people would think "some" means "some" and not like most of them....that´s why the word "most" exist.

What about a live discussion on Twitch/YouTube/YouNameIt ? Of course open for all forum people. The devs are also welcome....

Someone needs to tell other people not buy this scam, seems like it´s beeing me.

Don´t get me wrong, this game can be good when the modders take over. But I paid 50€ to play this tech alpha, no other gamer has to do the same stupid stuff.

TW need to change their EA description and be honest and say that this "game" is just a tech alpha. But they sell it as a close to be finished product. And that´s bull****!

As I said, I´m open for any live discussion on any plattform to prove me wrong.But that would take more effort than just calling me a hater or a guy without a life, right?
 
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They did not lie, some can mean anything and they decided to rework the entire perk tree, which has slowed the process of implementing the perks.
Well, for me personally, the word 'some' has a connotation of far less than 'half of the perks are not working'. And, by the way, this word has been in the description from the very beginning of the EA, and at that time 'some' meant 'almost all perks are not working properly, or not working at all'.

And, if they want to be honest to the very end, they might add something like 'we can add some bugs which will make the game unplayable for you. We will go hush-hush afterwards and may not resolve your problem at all.'. At least that what's happening now with 1.4.3.
 
Not at all, extremely disappointed actually. If you don't count the beta I don't even have 90 hours in the game, but am I going to sit here and act like Native Warband's gameplay is better because of nostalgia, no. Warband is literally my most played game ever, doesn't change the fact that it's well past it and has been carried by mods for a large part of it's life. Without mods I'd have a few hundred hours in the game, with mods it became thousands. Bannerlord will be the exact same.
I guess we're twins lol, I stopped at ~90h too and have thousands of hours in warband.

Anyway, warband is objectively better, in competitive, immersion and modding i.e. not nostalgia.
Thats why at this moment I'm writing warband a 10 year old game have a steady 5,174 In-Game and Bannerlord who released this year only have 14,925 In-Game and is in a ongoing decline since release.
 
Someone needs to tell other people not buy this scam, seems like it´s beeing me.
This is just your perspective. I would like to have the game also in more completed state but I seriously doubt I would ever request refund. I just accept reality as it is.
I seriously doubt you want refund either. You want to have the game in a state in which it's not yet. No refund would satisfy that frustration. But that's just my opinion on your "refund" argument. I am pretty sure you would buy the game again :smile:
Let it go mate, there is nothing else we can do just wait. 100 thousand posts will not change this fact...
 
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I would not call the game a scam, it's just kind of bland and average. I bought a game one time, "The History channel Civil War," that was a terrible game.
 
Anyway, warband is objectively
Warband has so many features which could've been improved in Bannerlord, but were omitted for the reasons I can't understand.

Rivalry between lords of the same faction, unique quests from Kings, you could affect directly the course of the game (try provoking another faction to start a war or help a guildmaster to stop the ongoing war via quests, you could escape with your beloved one because her relatives would've never approved your marriage, your had books to study - so many cool features which could've become even better in Bannerlord!

Yet, now we have a job interview marriage, same quests, which scarcely affect the world (even the bandit lair quest is useless - you destroy the lair and it spawns again as soon as you head to the questgiver), and absolutely same lords. Is he cruel nor merciful? Matters not, he'll catch you and throw you into dungeon. Is he brave or a coward? Who cares, he'll fight with you even if you have an army of 400 high-tier men and he has 17 peasants while being wounded himself. And wars, of course. Wars, wars, wars. Someone's made a peace? Oh, don't worry they'll be at war until the afternoon tea. They don't have forces to wage a war, they need to make peace? Nah, we better declare some new wars instead! Push it to the limit!

And where is the cool feature from WB, when everyone was sexist to you if you were a female and was harder for you to become a noble as a woman, because the nobility would've never accepted this? Nah, Calradia is a very tolerant place now, woman general is a common place here, and if you marry a man, HE'LL JOIN YOUR CLAN, NOT VICE VERSA!
 
This is just your perspective. I would like to have the game also in more completed state but I seriously doubt I would ever request refund. I just accept reality as it is.
I seriously doubt you want refund either. You want to have the game in a state in which it's not yet. No refund would satisfy that frustration. But that's just my opinion on your "refund" argument. I am pretty sure you would by the game again :smile:
Let it go mate, there is nothing else we can do just wait. 100 thousand posts will not change this fact...
+1
 
I guess we're twins lol, I stopped at ~90h too and have thousands of hours in warband.

Anyway, warband is objectively better, in competitive, immersion and modding i.e. not nostalgia.
Thats why at this moment I'm writing warband a 10 year old game have a steady 5,174 In-Game and Bannerlord who released this year only have 14,925 In-Game and is in a ongoing decline since release.
They really do need to release the modding tools soon, it will be a sad ****ing state if the game drops below 10k players this early.
 
Warband has so many features which could've been improved in Bannerlord, but were omitted for the reasons I can't understand.
...
+1. I'm tired of constantly seeing the same sentiment of "You just have rose-tinted nostalgia glasses; Warband was way worse!" expressed in different words. Even in vanilla, Warband had a functioning political layer: AI to AI relations, distinct lord personalities with unique dialogue scripts, differing relation changes based on the player's actions. Rulers would hold feasts and such to maintain relations with his vassals, and strings of defeats would see the relations between vassal to king rapidly souring. Marshal, Upstanding, and Good-Natured lords would all appreciate your character having more honor and releasing them post-battle.

In Bannerlord? None of this is apparent. Probably not even present. Your character traits have no effect on the world beyond modifying persuasion RNG checks. There's a severe disconnect between the player and AI/world at each step of the game. You could defeat a dishonorable lord and release him, who would hit you with the "Your cruelty is so refined that you'd rather see me free than in chains..." dialogue copy-pasted straight from Warband, yet you will still gain relation with his clan. In Warband, you'd lose relation the next time you meet them, befitting the dialogue, but in Bannerlord, that doesn't happen. You can defeat a female lord, and although your dialogue option is always a disparaging, "As you are not a warrior, I will let you go," you'll still gain relation with their clan.
 
Warband has so many features which could've been improved in Bannerlord, but were omitted for the reasons I can't understand.

Rivalry between lords of the same faction, unique quests from Kings, you could affect directly the course of the game (try provoking another faction to start a war or help a guildmaster to stop the ongoing war via quests, you could escape with your beloved one because her relatives would've never approved your marriage, your had books to study - so many cool features which could've become even better in Bannerlord!

Yet, now we have a job interview marriage, same quests, which scarcely affect the world (even the bandit lair quest is useless - you destroy the lair and it spawns again as soon as you head to the questgiver), and absolutely same lords. Is he cruel nor merciful? Matters not, he'll catch you and throw you into dungeon. Is he brave or a coward? Who cares, he'll fight with you even if you have an army of 400 high-tier men and he has 17 peasants while being wounded himself. And wars, of course. Wars, wars, wars. Someone's made a peace? Oh, don't worry they'll be at war until the afternoon tea. They don't have forces to wage a war, they need to make peace? Nah, we better declare some new wars instead! Push it to the limit!

And where is the cool feature from WB, when everyone was sexist to you if you were a female and was harder for you to become a noble as a woman, because the nobility would've never accepted this? Nah, Calradia is a very tolerant place now, woman general is a common place here, and if you marry a man, HE'LL JOIN YOUR CLAN, NOT VICE VERSA!

I don't even need to post in here, you got it covered. Great post.
 
+1. I'm tired of constantly seeing the same sentiment of "You just have rose-tinted nostalgia glasses; Warband was way worse!" expressed in different words. Even in vanilla, Warband had a functioning political layer: AI to AI relations, distinct lord personalities with unique dialogue scripts, differing relation changes based on the player's actions. Rulers would hold feasts and such to maintain relations with his vassals, and strings of defeats would see the relations between vassal to king rapidly souring. Marshal, Upstanding, and Good-Natured lords would all appreciate your character having more honor and releasing them post-battle.

In Bannerlord? None of this is apparent. Probably not even present. Your character traits have no effect on the world beyond modifying persuasion RNG checks. There's a severe disconnect between the player and AI/world at each step of the game. You could defeat a dishonorable lord and release him, who would hit you with the "Your cruelty is so refined that you'd rather see me free than in chains..." dialogue copy-pasted straight from Warband, yet you will still gain relation with his clan. In Warband, you'd lose relation the next time you meet them, befitting the dialogue, but in Bannerlord, that doesn't happen. You can defeat a female lord, and although your dialogue option is always a disparaging, "As you are not a warrior, I will let you go," you'll still gain relation with their clan.
But you’re thinking of non-EA warband and it took years to make warband that way it wasn’t so nice right out of the Gates I’m sure (im assuming feel free to correct me with facts)

just be patient. I get the frustration or at least some of it since I never played warband. But I do think it’ll get better if we just be patient.

sucks to wait but I’m sure the devs see these posts and know it needs to be added
 
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