Had i known development was going to be this slow for the single-player experience, i wouldn't have bought Bannerlord.

正在查看此主题的用户

As long as we are in EA, features can be added; after that, its another story; I quoted you as duels is pretty possible, in the quest spy among us, you actually duel the NPC you pick out. So its just up to TW to add the event option somewhere.

If this is a feature complete game, I'm pretty sure nobody will buy it at release. Steams scores will be killed, doom. but it's not feature complete; and referring to posts of a developer who is not perfect English, and drawing conclusions from it, is ... sad. The result will be no other employees will join the board and updates will come through the normal (slow and vague) channels.

And then we'll have even more posting of how little communication we are getting with absolutely no cognizance of the role they played in it.
 
I have a sneaking suspicion that what we are seeing is almost the complete game aside from some audio files, bug fixes, and re-balancing.
I'm convinced by now that the plan is to just make this the most basic platform they can. For everything else.. lot's of the things we hoped to see in the game, they'll make DLC and milk us. So in the end, we'll end up paying double or even tripple to get what one might've hoped for the game in the first place.

Or even worse. The base version will be it and modders have to turn the game around while they propably gonna work on something else.

That's just assumptions, but it's how I see it.
 
I'm convinced by now that the plan is to just make this the most basic platform they can. For everything else.. lot's of the things we hoped to see in the game, they'll make DLC and milk us. So in the end, we'll end up paying double or even tripple to get what one might've hoped for the game in the first place.

Or even worse. The base version will be it and modders have to turn the game around while they propably gonna work on something else.

That's just assumptions, but it's how I see it.
+1
 
I can't and/or don't wanna believe they will ever throw a paid DLC on us.....

They sold Mount and Blade, then charged for Warband which had some features (MP, kingdom creation, new animations) a few years later, With Fire and Sword about a year after that, with Napoleonic Wars and Viking Conquest following after that.

If they had done something like M&B->Warband with Bannerlord today, people would be up in arms.
 
They sold Mount and Blade, then charged for Warband which had some features (MP, kingdom creation, new animations) a few years later, With Fire and Sword about a year after that, with Napoleonic Wars and Viking Conquest following after that.

If they had done something like M&B->Warband with Bannerlord today, people would be up in arms.
those DLCs were not fixing or implementing features that should have been in the game already, surely nowadays certain features are expected in the game, also because those mods/dlcs which set the standard.

i am not talking about "Mediterranean conquest" as a DLC (which I would buy), I am talking about "Diplomacy" as a DLC, in that case I will boycott til the end of time...
 
Warband was a new standalone game which made the game up to date with new systems and completely changed the map as well as adding a load of new items. Even though it's basically the same game at its core, I can fully understand charging for it, and it was never really that expensive to begin with.

The problems come when you're selling different game mechanics in separate packages, because it exacerbates the problem of game mechanics having nothing to do with each other. See EU4 for a really extreme example of this.
 
What a load of bull crap, TW has always been fair in its pricing. Even for bannerlord they gave us 20% off...

dlc's don't exist for the older games as they are self sufficient games.
 
i am not talking about "Mediterranean conquest" as a DLC (which I would buy), I am talking about "Diplomacy" as a DLC, in that case I will boycott til the end of time...



Even though it's basically the same game at its core, I can fully understand charging for it, and it was never really that expensive to begin with.

I'm fine with them charging for Warband as well. But they definitely did hit M&B fans up a second time for new content and systems that people (rightfully) expect Day 1 of Bannerlord.
 
Well this is a stupid post.

Want to list the new features aside from smithy? I mean I can say your post is stupid too, what is likely true is you don't like my post. :iamamoron: :facepalm: Let's get away from that and start with facts and objectivity.
 
Want to list the new features aside from smithy? I mean I can say your post is stupid too, what is likely true is you don't like my post. :iamamoron: :facepalm: Let's get away from that and start with facts and objectivity.

Clans
Dynamic character generation
Children
Companions who can lead parties but fold back into my own party later
Wives who are useful
Armies
F6
Selectable horse armor
Slotless inventory
Differentiation between garrisons and militia
Varied and usable siege engines
Pick and choose recruiting
Culture bonuses
Leveling all skills by using them
Influence instead of renown for everything
UI improvements: all the notables at the top bar of a settlement, right clicking on troops in the party menu to look at their upgrade tree, etc.
Noble troops
Transparent economy -- WB had a pretty deep economy, but it was 95% hidden
Mercenary clans
Alt-key to see where stuff is
Getting executed because you forgot that you're a criminal in Battania ?...
...but it not mattering because your wife has better stats anyway:sneaky:

Also, I run 700 man battles in BL with my potato laptop and it performs better than 400-500 in Warband, somehow.
 
Clans
Dynamic character generation
Children
Companions who can lead parties but fold back into my own party later
Wives who are useful
Armies
F6
Selectable horse armor
Slotless inventory
Differentiation between garrisons and militia
Varied and usable siege engines
Pick and choose recruiting
Culture bonuses
Leveling all skills by using them
Influence instead of renown for everything
UI improvements: all the notables at the top bar of a settlement, right clicking on troops in the party menu to look at their upgrade tree, etc.
Noble troops
Transparent economy -- WB had a pretty deep economy, but it was 95% hidden
Mercenary clans
Alt-key to see where stuff is
Getting executed because you forgot that you're a criminal in Battania ?...
...but it not mattering because your wife has better stats anyway:sneaky:

Also, I run 700 man battles in BL with my potato laptop and it performs better than 400-500 in Warband, somehow.

This list includes the "alt button" lol. That's all I need to know.
 
Well, I suppose since your post didn't offer much in the way of facts or objectivity, I suppose that leaves your stupidity of saying the BL had few new features in it.

Almost nothing in your list Warband mods have not done much better. The insults are just funny dude, keep that emotive fuel on point.
 
后退
顶部 底部