The pistol in Native isn't that great.
Following is the qualities of the overrated flintlock pistol:
Weight: 1.5
Accuracy: 65
Speed (reload): 38 (slowest in the game)
Damage: 45
firing speed: 160 (fastest in the game)
ammo (per reload): 1 (same as crossbows, bows are 0, meaning no "extra" reloading action)
Cartridge: +1 damage (50/50) and weight 2.25
Basically it is an little enhance version of crossbows, with slowest reloading speed, damage equivalent to a light crossbow (dam:44), weight of a pratice bow, and extremely fast firing speed. (even the imperial bow is only 98, and third down the list will be siege crossbow on 70)
Yes, this weapon is balanced already and design to fit in the game, but is set to be hidden that only appear in cheat menu.
I was dissapionted when I play with it, because it doesn't really feel like you are holding a gun, and the damage aren't that surprising after all.
Still, I agree with V0lum3d, I will like this mod to stay as MB style and not turning into a "MBG" style mod.
I have to admit: I do like the taste of shooting when I change the damage and the speed up high, but I don't aways want to play a cheat game, just ocassionally; and adding guns to this great mod will be too much to have different flavor for the game.
P.S. you can always serach "pistol" in item_kinds1.txt to find/change the coding of it.
P.S.S. Hey...my first post and take part in my favourite mod's discussion.
