Horny and Raging
Recruit
Just wondering, it seems like the gunners are VERY powerful add on, 10 gunners imperial recruits
can pretty much own 10 knights if they stand on a hill and are protected by a spear wall
sure the spear wall take casualties but the knights are pwned... big time...
I think it adds a somewhat "cheating" like factor to the game, 100 gunners = you win every single battle, both open field and siege battles =\
i think something should be done... maybe to make the gunners as elite units and not recruits,
reality is that during the medieval era, gunners were VERY REAR (spacial elite units)
they were mercenary's, and very expansive once too (maybe to change it so that you cant recruits them? only to hire?)
anyways, great mod, love it =]
can pretty much own 10 knights if they stand on a hill and are protected by a spear wall
sure the spear wall take casualties but the knights are pwned... big time...
I think it adds a somewhat "cheating" like factor to the game, 100 gunners = you win every single battle, both open field and siege battles =\
i think something should be done... maybe to make the gunners as elite units and not recruits,
reality is that during the medieval era, gunners were VERY REAR (spacial elite units)
they were mercenary's, and very expansive once too (maybe to change it so that you cant recruits them? only to hire?)
anyways, great mod, love it =]