[Guide] Guide to Perisno.

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Something unusual said:
#Note: The 2 quests may not have been put into 0.5 yet.
This little guide will be about the less noticeable features of Perisno (the current quests implemented, outposts, and all sorts of fun stuff). Read at your own risk. I strongly recommend you look for them yourself before you decide to read this but it's your choice.
Version: 0.5. (I will update this every time the quests are made and new versions released)  I will upload some screenshots too later. Essentially these are your guides for quests and reference for hard to find things (chests, etc). However, we'll leave the Easter Eggs to you :wink:
In the town of Voldeburg, you will meet an NPC troop called "Nodah" in the tavern. His entry point is a bit hard to find - he is upstairs, so look there and he will be standing there. Talk to him to get your first Illican quest: Raid the Voldeburg caravan. Nodah will tell you a little Illican history and his reasons for hating the Reich. Then, he will give you the quest -  raid the Voldeburg caravan. Note, the caravan is a part of the Reich faction, so they are hostile to everything the Reich is hostile to. It is not a good idea is start this quest when a siege army is outside the town or something like that because they will attack the Caravan and the quest will never be able be completed.

Nodah asks you to raid the Reich Caravan and take a the King's gold (don't try selling this, it is a quest item and therefore worth 0 aurums). Once you hand it to Nodah, the quest ends and you get a nice reward- yay! There is only one quest in version 0.5, but more will come :wink:
In the Redwood capital of Forniron, if you should visit the tavern, you will see someone who stands out. He is a Bluewood Elf, and he hates all Redwood Elves, as he should. Once you engage him to conversation he will tell you some Bluewood History and give you a quest. The quest will be to Conquer the capital of Forniron. If you are beginning, this quest will probably not be finished for a long time. Don't worry, there is no time limit. If you have the army and are already planning it, then well, what are you waiting for? Conquer Forniron and speak to the Bluewood Elf. He will give you a VERY nice bow for a reward and on top of that, a ton of experience and 100 relations with Bluewood Elves. He also gives you 50 Bluewood Nobles that join your party even if you do not have space (you can just deposit them in the garrison after all). The downside is that you get -1000 relations with Redwood Elves, but, that's not too bad, is it? :razz:
If you happen to wander near the outskirts of civilization, near the Maccavian lands, you might find a ton of Imperial Zann scouts. If you continue to venture deeper, you may even find 2 unique Zann spawns that lead fairly powerful armies. They are a force to be reckoned with, and do not engage without preparations. If you manage to defeat them or bypass them, you will be able to find the Zann Outpost. Inside the Zann Outpost you will see a bunch of NPCs standing around that look like they are having a conversation. Talk to them to see what they want. Another option is to talk to the Merchant from the menu. He will sell you a unique inventory, and you can choose what you want to buy - most are exotic Zann armor and weapons. You might find a horse merchant in the Fort as well who sells you regular horses. The main feature is talking to the Zann Fort Captain. He will let you recruit Zann Kamikaze Warriors for 1000 aurums (expensive, right?). They will be worth the money. However, there is only a limited amount of Kamikaze Warriors that can be hired. This is because not that many Zann soldiers want foreigners to hire them of course. After all, they are planning to invade Perisno! The Outpost has no custom scene yet and only uses the Fort scene from Lumos's OSP but we are planning to make them have custom scenes later.
If you wander near the coast of Tolrania you will find a Freelancer Outpost. The only thing you can do right now is talk to the leader, Augustus. He will tell you his story briefly and then you have a choice to hire Freelancer troops for 100 aurums each. They will be well worth it -especially the cavalry! They have 3 different troop trees and each can upgrade into strong units if you manage to train them to that high of a level.
To Be Continued ...
Hey, I can't find him in Voldeburg, i'm in 0.6 and i'm a Vassal to the Redwood nation, any tips on finding him please do so.
 
Something unusual said:
#Note: The 2 quests may not have been put into 0.5 yet.
This little guide will be about the less noticeable features of Perisno (the current quests implemented, outposts, and all sorts of fun stuff). Read at your own risk. I strongly recommend you look for them yourself before you decide to read this but it's your choice.
Version: 0.5. (I will update this every time the quests are made and new versions released)  I will upload some screenshots too later. Essentially these are your guides for quests and reference for hard to find things (chests, etc). However, we'll leave the Easter Eggs to you :wink:
In the town of Voldeburg, you will meet an NPC troop called "Nodah" in the tavern. His entry point is a bit hard to find - he is upstairs, so look there and he will be standing there. Talk to him to get your first Illican quest: Raid the Voldeburg caravan. Nodah will tell you a little Illican history and his reasons for hating the Reich. Then, he will give you the quest -  raid the Voldeburg caravan. Note, the caravan is a part of the Reich faction, so they are hostile to everything the Reich is hostile to. It is not a good idea is start this quest when a siege army is outside the town or something like that because they will attack the Caravan and the quest will never be able be completed.

Nodah asks you to raid the Reich Caravan and take a the King's gold (don't try selling this, it is a quest item and therefore worth 0 aurums). Once you hand it to Nodah, the quest ends and you get a nice reward- yay! There is only one quest in version 0.5, but more will come :wink:
In the Redwood capital of Forniron, if you should visit the tavern, you will see someone who stands out. He is a Bluewood Elf, and he hates all Redwood Elves, as he should. Once you engage him to conversation he will tell you some Bluewood History and give you a quest. The quest will be to Conquer the capital of Forniron. If you are beginning, this quest will probably not be finished for a long time. Don't worry, there is no time limit. If you have the army and are already planning it, then well, what are you waiting for? Conquer Forniron and speak to the Bluewood Elf. He will give you a VERY nice bow for a reward and on top of that, a ton of experience and 100 relations with Bluewood Elves. He also gives you 50 Bluewood Nobles that join your party even if you do not have space (you can just deposit them in the garrison after all). The downside is that you get -1000 relations with Redwood Elves, but, that's not too bad, is it? :razz:
If you happen to wander near the outskirts of civilization, near the Maccavian lands, you might find a ton of Imperial Zann scouts. If you continue to venture deeper, you may even find 2 unique Zann spawns that lead fairly powerful armies. They are a force to be reckoned with, and do not engage without preparations. If you manage to defeat them or bypass them, you will be able to find the Zann Outpost. Inside the Zann Outpost you will see a bunch of NPCs standing around that look like they are having a conversation. Talk to them to see what they want. Another option is to talk to the Merchant from the menu. He will sell you a unique inventory, and you can choose what you want to buy - most are exotic Zann armor and weapons. You might find a horse merchant in the Fort as well who sells you regular horses. The main feature is talking to the Zann Fort Captain. He will let you recruit Zann Kamikaze Warriors for 1000 aurums (expensive, right?). They will be worth the money. However, there is only a limited amount of Kamikaze Warriors that can be hired. This is because not that many Zann soldiers want foreigners to hire them of course. After all, they are planning to invade Perisno! The Outpost has no custom scene yet and only uses the Fort scene from Lumos's OSP but we are planning to make them have custom scenes later.
If you wander near the coast of Tolrania you will find a Freelancer Outpost. The only thing you can do right now is talk to the leader, Augustus. He will tell you his story briefly and then you have a choice to hire Freelancer troops for 100 aurums each. They will be well worth it -especially the cavalry! They have 3 different troop trees and each can upgrade into strong units if you manage to train them to that high of a level.
To Be Continued ...
The Nodah quest, in 0.6 after I raid the caravan, he tells me to kill a local lord in the area... I can't find him at all! May you tell me a 'tip' or two? On where to find him?
 
Hey I've informed Mich about this already... And he answered effectively. But now even on different worlds my text log does not work... I really need this fixed because I don't know if i'm shooting my own men! To explain what happened: I joined my world around day 112 (Around the Zann Dynasty.) and an weird black fog crept up on my screen, I started to lag a ton! Then my cpu bluescreened. I joined back around 2 minutes later and all my items were gone! Inventory items and skills. My men and Aurums were still there. But if I go back on my world lags a toooon. And on different worlds my cpu lags... in Full Invasion 2 mod the text log works so it's only in Perisno, any way to fix the text log problem would be sooo thankful. *FIXED* I was just playing and noticed the text log was working. Ignore all of this.
 
Enlighter said:
Um help with quest:  find The lure of yralisand the biography of emperor thyceo

All the information you need for this quest can be found here: http://perisno.wikia.com/wiki/Kingslayer_(Legendary_Weapon) :grin: (Erm... spoilers)
 
Modder223 said:
Unstickied due to inactivity.
imho, this should remain stickied.  As a noob, it was really helpful even if I never left a comment. Not sure if OP is still around to update as new releases emerge, which would be even more helpful, but the basics are here.  There is a decent guide referenced in the wiki but I didn't find that until quite a bit later. 
 
Sleeeves said:
Modder223 said:
Unstickied due to inactivity.
imho, this should remain stickied.  As a noob, it was really helpful even if I never left a comment. Not sure if OP is still around to update as new releases emerge, which would be even more helpful, but the basics are here.  There is a decent guide referenced in the wiki but I didn't find that until quite a bit later.

I think they are redoing the guide due to more recent updates.
 
DeathByRabbit said:
Sleeeves said:
Modder223 said:
Unstickied due to inactivity.
imho, this should remain stickied.  As a noob, it was really helpful even if I never left a comment. Not sure if OP is still around to update as new releases emerge, which would be even more helpful, but the basics are here.  There is a decent guide referenced in the wiki but I didn't find that until quite a bit later.

I think they are redoing the guide due to more recent updates.
Fair enough.  But keep this one handy until the improved version arrives.
 
Correct.  It *needs* redoing.

  But I need to make 2-3 clones of myself to get it done.  Until then I don't really know who will do it or when it gets done.
For example formations are not well understood as they stand and I'd love to just heave them and go to native for a while
pending better code.  But FAQ like tuning the system to run Warband (and Perisno) well or how do I patch in pictures for different OS (at a minimum  XP,  Win 7/8, Steam under XP, Steam under Win 7/:cool:, and such would help more people have fun and a little less heat on the forums. 

  But there's a finite supply of people who popped to pay for Acrobat (not just the reader) on our team and so on...
free means we have whatever each of us happened to have as students and poet/philosophers, and not much more...

  So I don't know if there's a second barrier than time also blocking it.
  I don't actually have a report of who has what hardware/software installed on our team, we're still getting to know each other.
  We'll figure it out shortly.

  - GS
 
habeo123 said:
Join a faction, you get the privilege of looting villages. Looting villages in Perisno brings you more fortune than anything else, and what's more, you can even move around while doing so! Seriously, once you've starting looting village, you'll not stop until your greedy belly is full of denars or all shops are out of denar. Stressing this again, LOOT. Don't play the honorable guy, war are not won by honorable guy!

I don't agree; you can still make the money flow to your pockets by playing honorably. It is all about enterprises and (if you wish) being a mercenary.
 
lahtanan said:
habeo123 said:
Join a faction, you get the privilege of looting villages. Looting villages in Perisno brings you more fortune than anything else, and what's more, you can even move around while doing so! Seriously, once you've starting looting village, you'll not stop until your greedy belly is full of denars or all shops are out of denar. Stressing this again, LOOT. Don't play the honorable guy, war are not won by honorable guy!

I don't agree; you can still make the money flow to your pockets by playing honorably. It is all about enterprises and (if you wish) being a mercenary.

  It was for this reason I overhauled enterprises some time ago.  I felt the honorable paths, early trader roleplay, and other aspects needed to be improved, and went about making different prices and availability from town to town beyond native.  Certainly some towns are specialists in salt; others in iron or silk.  Enterprises are much more profitable than native.  But in 2013 when that was written, I wasn't coding for Perisno.

  - GS
 
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