"My lady, there are other maidens who have captured my heart..."
Does this very line make you want to punch a wall? Have you had your sights on some babe damsel or woman lord and they just won't stop blabbing this sentence? The fact is, that sometimes courtship status is bugged and some NPCs will be stuck on this line. I have found a solution....
This will make it so any able NPC/Lord will be open to marriage proposal once again.
STEP 1: Download Save Game Editor by kushulian: http://forums.taleworlds.com/index.php/topic,295270.0.html
STEP 2: Open Editor, and import the Savegame you want...
STEP 3: Go to... troop/#xxxx(yourNPC)/#slots/slot_troop_courtship_state
STEP 4: Change the value to 0.
Now you should be able to log in, and get a real answer to your proposal
QUIXOTE'S FUNTIME NOTES
-Changing this value to other numbers can have different results too. Reportedly, 2 = professed admiration, 3 = agreed to seek a marriage, 4 = ended relationship. I just put 0....pretty sure it means the lord/lady now has NO romance life.
-You can scroll down a bit more in the #slots section to find a whole load of other fun options. Sometimes, a large Value number (ex. "880") will mean another NPC's ID (this was Jeremus for me). So if you go into Sanjar Khan and put "880" under slot_troop_mother, his mother will be Jeremus ingame!
-On that note, you can also force NPCs to be married! If you have two companion-vassals and you want to RP them to be wed, just go to slot_troop_spouse and change it to their IDs. Make sure to vice-versa it. Ex. For Jeremus(#880) change Value to 871, for Ymira(#871) change Value to 880.
Does this very line make you want to punch a wall? Have you had your sights on some babe damsel or woman lord and they just won't stop blabbing this sentence? The fact is, that sometimes courtship status is bugged and some NPCs will be stuck on this line. I have found a solution....
This will make it so any able NPC/Lord will be open to marriage proposal once again.
STEP 1: Download Save Game Editor by kushulian: http://forums.taleworlds.com/index.php/topic,295270.0.html
STEP 2: Open Editor, and import the Savegame you want...
STEP 3: Go to... troop/#xxxx(yourNPC)/#slots/slot_troop_courtship_state
STEP 4: Change the value to 0.
Now you should be able to log in, and get a real answer to your proposal
QUIXOTE'S FUNTIME NOTES
-Changing this value to other numbers can have different results too. Reportedly, 2 = professed admiration, 3 = agreed to seek a marriage, 4 = ended relationship. I just put 0....pretty sure it means the lord/lady now has NO romance life.
-You can scroll down a bit more in the #slots section to find a whole load of other fun options. Sometimes, a large Value number (ex. "880") will mean another NPC's ID (this was Jeremus for me). So if you go into Sanjar Khan and put "880" under slot_troop_mother, his mother will be Jeremus ingame!
-On that note, you can also force NPCs to be married! If you have two companion-vassals and you want to RP them to be wed, just go to slot_troop_spouse and change it to their IDs. Make sure to vice-versa it. Ex. For Jeremus(#880) change Value to 871, for Ymira(#871) change Value to 880.


