AndreusAs said:It's the approximate way the undead campaign will look like. But it's too early to disacuss it, as we'll make Empire and Chaos campaigns first.
Sounds very nice! How long did it take you to make that?Theretor said:A new soundtrack for Grim Age!
Got inspired by the Empire starting scene idea so I made something that could fit for it, named it Misty Massacres.
https://soundcloud.com/tommy-iberg/misty-massacres-1
Enjoy!
Khamukkamu said:You make great music, Theretor
Froi said:Sounds very nice! How long did it take you to make that?Theretor said:A new soundtrack for Grim Age!
Got inspired by the Empire starting scene idea so I made something that could fit for it, named it Misty Massacres.
https://soundcloud.com/tommy-iberg/misty-massacres-1
Enjoy!
Kaiser Grimnir said:I waited so long for this Mod. You did a great Work!
Found a Bug ...
If you order the smithy to forge a subject it dont work (sometimes). The indigrents are taken but you get no Weapon/Armor. I saved before and every time i try to forge something at first it dont work. But after that, everthing happens at it should - i dont know how this bug occurs.
A Thought ...
Maybe it is a Intro/Alpha thing, but in my opinion you move the Ranks up really fast. The Beginning ist hard, but the other steps are short (in my opinion to short) and you can not really enjoy your hard beginner work, if you gets midlevel Equipment to high level equipment really short. I needed 6 Hours to raise from a Weakling to a Chaos Champion Lord and there is no characterevolution besides leveling anymore - only War (ok ist Warhammer ).
Echtel said:Yeah the undead thing is a good idea, although I have to say becoming a skeleton in WH universe is not very appealing ... skeletons are kind of the lowest forms of "existance" possible (well still better than zombies I guess lol) weak, mindless and without purpose... just not for me thank you...
I was thinking however; this idea really has potential... what if the player was to come back not as a skeleton but as say... a VAMPIRE? IMO that would be groundbreaking!
imagine this: you get to become a vampire lord and round up all the undead in Ostland to launch a massive offensive on the living, both Empire and Chaos.
You start off with mere, crappy, renown-free skeletons (possibly add zombies too) then if you manage to conquer a settlement, as your renown grows, you'd be able to hire Graveguards and then Black Knights...
That would be really cool; it would add a third faction to the mod, give the player the chance to make his own kingdom and it could be done without having to model anything at all from scratch too... vampires and zombies could simply use human skin with a different texture and as for undead equipment they could simply use Empire stuff (maybe with just a retexturing).
Of course this is just a suggestion and an afterthought; just a way to expand on a very good idea making it quite appealing to those who like Vampire Counts (which, I confess, happen to be my favourite army along with the Empire )
Luffaren said:I think rather it should be a harder thing to become. Like as an Empire captin maybe get an invite from someone you get friends with and HE turns you into a Vampire. Since it really would be wierd to explain how you died on the battlefield and arose as a Vampire Count, dont you think? :/