Mabons
But is it realistic? I'm not sure as I do not know much of this time period. But if it is, that sounds like a good idea.
Grenade usage declined significantly in the early 18th century, a fact that can be attributed to the improved effectiveness of massive infantry line tactics and flintlock technology. However, the need for elite assault troops remained, and the existing grenadier companies were used for this purpose. As noted, above average physical size had been considered important for the original grenadiers and, in principle, height and strength remained the basis of selection for these picked companies.
What are you talking about? Grenades were never planned at all. I just made them and then we needed someone to give them to and the mod didn't have any sappers at that time, and still doesn't...Venitius said:I think the idea of giving them grenades was present in the very early version of the mod, before I joined... and even so, I couldn't get enough supporters after that to give them to Sappers.
The grenadiers are already specialists in exactly that way. They're better in melee with higher melee skills and more hit points. They also got swords to use. Grenades was actually just meant for a fun addition, and they're replacing the bullets for a reason. They where never really balanced though. And they're not even allowed on servers such as the 22nd one.Doom Bunny said:Grenades are unrealistic, not only in effect but in use, grenades were abandoned mid 18th century, simply because they were more risk to user than enemy, Grenadiers remained as a elite group of the biggest guys, so I think the best thing is to make them a lot better in melee, remove grenades completley from the game, and maybe slightly worse at shooting. In mod this would mean that Grenadier was a specialist, like Light that is only better in certain situations, and stop grenade spam.
Maybe they could be modified into some sort of explosive for knocking down doors in sieges? Or soem sort of Fougasse or mine?