Green rivers (new map)

Users who are viewing this thread

Green Rivers

I will frequently update this thread with new pictures and the progress I made bare in mind that I  just started learning scening

Warning

All screenshots will change over time, this is not the final version all the screenshots that will be added can be changed. Also the screenshots are taken in low graphics.

map overview( will change over time bare in mind)
7C6DDA4A087D53F9146339BEE41FD64941F6FE69




Outlaw camp

Outlaw camp overview

79B575D8DC2B6F18960503B73C094692EFF80F2C
Mountains will be reduced to create more land to add more factions.

richfield

Richfield up front
D718C2C188E477D4B44A88B96FA12693F2EAE582

Richfield overview
4D0B831A522226DF22ABEDD793B80EC9552DAB32

Merc tower
F4F4DC5895044CA9377105DEC03F879E23E874C6

Export places
Export places are new to PF, here you can unlimited export goods out of the game you can gain money by doing this. There are 2 export places on the map one near richfield and one at the end of the map. The richfield export places will be low risk and low reward this is meant for newcomers who wish to earn money since there is low risk the reward will be also reduced. The export places at the end of the map is high risk, this is because you have to pass with your cart through obstacles. There is also a merc tower if you are at war with factions with no fort they can try to raid you. The outlaws also have fast acces to the island so they will also try to rob you from your goods. But if you manage to sell the goods then you will earn much money. Make note that only the high risk island has the export place for gold.


Export near richfield (low prices and low risk)
AD766E259165D4FFB71BB4888DD636A026CF84C5

Export at the end of the map (high prices and high risk)
59A2519DDD1B3D807ABF8AEFC3B63A1A63CC4F95

Colonial town

Colonial overview
25677AC961519DB402A0BE949273BED030B334ED

Colonial screenshots
25677AC961519DB402A0BE949273BED030B334ED

Colonial market
FE60E2626C443F9D8695838559A93FF06DD26331

Colonial church
9079B17B71982002B37EE18B9A53E728E828C9D9

Colonial tavern
DA7E1E7640A52C1D9BA8259594253CBDDE5DC99D
DE9DD95AAA76CAC01E7354C32E8912BA63BE3D97

Colonial city hall
3BB204B3A9AC9B5E1E8480A06EF7B7DF3BAFF7FC

Native camp
7DED35A28DFB798A1515A80E6B19F14F98F78B33

Sherif department
1E8B2B60C6FAF8C1632056B958D010C0446A87B3
0038C64A890AA2DCAEBFA8FE762880C1D289C7AE

Scarwood Fortress

5D324D9BD4D39A912472828AE2736F056393EFF8
73EC7A446FFD6B3D48AB9610B36671B840BBD508
5633A3907C41BEBB4F3E6C2DDF92A876F8B4A1C6
FB8328AE79D2DC94B6881ACFADDB036E19F84554

Riverdale Stronghold

DBB62AB613A17A654F0AF6D28BF33477A40CCAC1
4D63CC791C1D1B1EDA0357505D1F76A7A323AFAE
56632B865A82068FF0C6EF0EBDCBEDD0BF8656EE
D9DF797BDF3EBBDA60BDA173658E72E5F66885AB
197F28829C631EF1CBB34ACAEAE206BAE8252BD0

Sarsinghurst Citadel
1A06BAA015F52B0D95281C107F15B2A8284205EC
C8F0B1AEDCC9F9CE753939EFB1C38A432B9512CC
A7D1DF7DEE5D2ADAC752A551DFC1B61FECDCB80C
5966A6804AEB47A5F2AFAEF9D3F032EFB01D7943
8B1647F77785191F7CC35481E28A49AF7863EBD0
86251FA1242C5E3A437F61D7ABBE5694A2A673D7

Underground sewers

Mount bloody hell (gold mines and silver mines)

There once was a miner and there the story ends... because the miner made one mistep and fell down in the mount bloody hell..

E1060CED8A0DF45804E14E2C932093F912FB99E8
F8628E0B9B39B873EDD4B11F23BDE2712CDBA9AC
98C5780059171FCEAE5CD8FB699E4A40670F782A

Current plans
Edit sheriff department
Edit fort 1 and 2
Add underground sewer system
Add tps
Add weaponry

Map has:
3 forts
1 native
1 richfield
1 colonial
1 outlaw camp
1 sherif department

 
Back
Top Bottom