Madras
Recruit

So. Search "graveyard" found 3 Matches in the suggestions-forum. nothing which covered this - be prepared 
I hereby suggest:
add a cemetery to every town/area or faction (!).
functions:
doesn't have to be too fat or graphically demanding. still, it would have the following additional
advantages:
Now, please tell me what you think, be as rude and honest as you like, i will appreciate any useful reply and add good ideas to the post, as usual
I hereby suggest:
add a cemetery to every town/area or faction (!).
functions:
- - counts all the dead in the area who fell in battle.
- - adds atmosphere
- - your world-influence increases (if you fight alot in a certain area, graveyard population ++ )
- - implement the (already suggested) 'fallen hero'-tombstone
- - *could* be a source of income (raid/tax/wtf, growing with the number of corpses
)
- - *could* become a battleground
- - *could* become quest object / land to conquer
- - if belonging to faction/group, you could just visit e.g. the dark knights or swadian cemetery and watch as the number of their fallen grows ^^
doesn't have to be too fat or graphically demanding. still, it would have the following additional
advantages:
- - tombstones are easy to model
- - satisfies statistics-nerds (like me.. ya.. i know..)
- - it's another step towards the kill counter (and easier to implement, i guess)
- - adds additional hotspots on the map
- - unites 3 suggestions and melds it into one burning point of sexual M&B-desire
Now, please tell me what you think, be as rude and honest as you like, i will appreciate any useful reply and add good ideas to the post, as usual