Soil
Grandmaster Knight

I'm remaking the terrain for my mod and I'm currently working on the flora.
I got a prototype of my grass in game, it works like it should
except
The last picture is the back side of the grass shown in the first picture. I marked the part where the problem is very obvious.
If this problem occured on both sides, I'd simply think it has something to do with parts of the texture not being fully transparent, but mostly transparent and therefore 'covering' the other grass, making the parts around the grass see-through. I actually do think that's the problem, but why does it only occur on one side?
If it's of any improtance, I couldn't be arsed to figure out how to export 2-faced obj models from blender so I just duplicated the model and inverted the normals.
Thanks for reading and I hope someone can help me.
I got a prototype of my grass in game, it works like it should

except

The last picture is the back side of the grass shown in the first picture. I marked the part where the problem is very obvious.
If this problem occured on both sides, I'd simply think it has something to do with parts of the texture not being fully transparent, but mostly transparent and therefore 'covering' the other grass, making the parts around the grass see-through. I actually do think that's the problem, but why does it only occur on one side?
If it's of any improtance, I couldn't be arsed to figure out how to export 2-faced obj models from blender so I just duplicated the model and inverted the normals.
Thanks for reading and I hope someone can help me.