Need More Info (Gradually Improving) Performance Issues even on 250v250- High End Hardware and Medium settings

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If your pagefile/swap is used, it means that your RAM is fully used (not cached, active memory) to the point it has to rely on pagefile/swap.

Seriously, you have 8GB RAM video card, so I'd expect at least 16GB RAM on your main system, and you get some pagefile/swap crap being used? How come?

It is not very likely. Did you check who was using your SSD at the time of the stutter (high hard disk usage means lot of I/O trafic, that can impact the CPU), was it really Bannerlord process?

That sounds more like, as suggested earlier but Murat, some unrelated process like an antivirus. Windows resources monitor can tell you which process write/read exactly.
 
Something definitely happened after 1.0.4 before I could play on medium settings without any problem since the patch my game barely keeps 30fps. Right now even the campaign map is getting low fps, around 15 before was always on 60.
Ps. My specs are:
i7 7700hq
gtx1060 6gb
16gb ddr4
the game is on a HDD
I was really impressed by how it ran on my laptop
 
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I've been getting the same problem since patch 1.0.4-5. Massive stuttering/freezing and sky high CPU usage. Whenever it gets a chance the game gobbles up more and more CPU share. If I drop graphics quality/audio quality it will go down and then immediately spike again to utilize everything it can. Was running 120fps 4K on patch 1.0.0-1 .

R5 1600
16GB 3200
RTX 2080 SUPER
SAMSUNG EVO 970 NVME
 
Sorry for your inconvenience, we are already fixing lots of spikes right now, this may also be fixed with those fixes. Thanks for your feedback, hope you start enjoying the game as soon as possible!
 
Sorry for your inconvenience, we are already fixing lots of spikes right now, this may also be fixed with those fixes. Thanks for your feedback, hope you start enjoying the game as soon as possible!

Well, you must have some clues about what recent changes were done that could use so much CPU!
Clearly, in the current state of things, it really makes the game not pleasing to toy with. I guess if people buy the game now and get this, they might ask for a refund. It is a different situation for all of us that could actually enjoy it before 1.0.4/1.0.5.
 
Well, you must have some clues about what recent changes were done that could use so much CPU!
Clearly, in the current state of things, it really makes the game not pleasing to toy with. I guess if people buy the game now and get this, they might ask for a refund. It is a different situation for all of us that could actually enjoy it before 1.0.4/1.0.5.
I'm pretty sure people can cope with slightly worse performance in an early access game for now.
There are more pressing issues that devs are trying to solve right now and people are still waiting to be able to start the game for the 1st time without crashing. Many of those folks still havent refunded the game and trust the devs to fix it within next few patches.
Worse case you can just rollback to one of the previous versions.
 
I'm pretty sure people can cope with slightly worse performance in an early access game for now.
There are more pressing issues that devs are trying to solve right now and people are still waiting to be able to start the game for the 1st time without crashing. Many of those folks still havent refunded the game and trust the devs to fix it within next few patches.
Worse case you can just rollback to one of the previous versions.

Maybe you misread me but it is not slightly worse performance were are talking about. The game right now is a chore to play on many setup, which is not at all justified by how the game is.

Rollback to one of the previous version is not really an option because you are quite sure, now, to hit the 35 loads limit.

So that is quite a pressing matter. Running terribly on many setups since one patch might be worse than actually crashing in a few unidentified situations, since it should be easier to fix and impact lot of persons.
 
Maybe you misread me but it is not slightly worse performance were are talking about. The game right now is a chore to play on many setup, which is not at all justified by how the game is.

Rollback to one of the previous version is not really an option because you are quite sure, now, to hit the 35 loads limit.

So that is quite a pressing matter. Running terribly on many setups since one patch might be worse than actually crashing in a few unidentified situations, since it should be easier to fix and impact lot of persons.

As far as I can tell there is a lot of people affected by game crashes right now and they have waited a long time for some dev attention.
So saying you can't play on 30 fps or you can't play on 60 fps cause there is 35 save limit sounds like being fussy.
Just reinstall the game after 35 saves and start a new adventure.
Myself and a lot of other people would love to have those issues you are having.

Complaining about the devs fixing critical issues or trying to scare them with "people might ask for a refund cause they are not getting 60 fps anymore" reminds me of some people behavior during the Corona virus outbreak, when there are young folks who don't wanna stay home and save many, many lives cause they can't accept they cannot go to a party or play football for a few months.
 
You can check the core usage through the Details tab in the Task Manager. Right click the game process and choose "Set Affinity". A window will popup which contains check boxes for every core that the game will use.
Screenshot_1818.png

Screenshot_1820.png

I have checked, it uses all the cores, but it runs the same way. Same results. 30-35 fps Medium Settings in 250v250, and with LOW SETTINGS it's ~40 fps.
I believe it's the A.I. calculating what to do, it's not the graphics settings at fault. They do make the fps higher, but marginally.
The game processes appear to cause this bottleneck. There are surely some background things that are lagging the game out for the portion of people like me.
 
So saying you can't play on 30 fps or you can't play on 60 fps cause there is 35 save limit sounds like being fussy.

No. Not getting to play the game or running the game very badly is just as detrimental to the enjoyment of the game. There have been many crash related patches but very few performance wise.
Calling people fussy for wanting a polished and optimized product is very naive, considering we have paid 40+ euros. I didn't pay that much just to be able to open the game, but also play it well, especially on my rig.
 
No. Not getting to play the game or running the game very badly is just as detrimental to the enjoyment of the game. There have been many crash related patches but very few performance wise.
Calling people fussy for wanting a polished and optimized product is very naive, considering we have paid 40+ euros. I didn't pay that much just to be able to open the game, but also play it well, especially on my rig.

You are just wrong. There wasn't a single patch targeting the startup crash issue while almost all the patches were targeting ingame crashes, ingame balance and ingame performance.

Again, I'll happily trade your 30 fps buggy gameplay for mine week of no gameplay at all.
I also paid 45 euro.

Finally, it's early access so stuff like lack of balance or optimization is to be expected. Even some crashes are expected. If you wait patiently your issue will be resolved as well. Just please stop pointing fingers at patches that are trying to solve much more important issues than yours.
 
You are just wrong. There wasn't a single patch targeting the startup crash issue while almost all the patches were targeting ingame crashes, ingame balance and ingame performance.

Again, I'll happily trade your 30 fps buggy gameplay for mine week of no gameplay at all.
I also paid 45 euro.

Finally, it's early access so stuff like lack of balance or optimization is to be expected. Even some crashes are expected. If you wait patiently your issue will be resolved as well. Just please stop pointing fingers at patches that are trying to solve much more important issues than yours.

No.
My job is to give feedback and "point fingers" at the issues because they exist and must be solved.
In a more perfect world, they would have testers as well to help with this, and me complaining wouldn't be required, but since I can give feedback, I will, and I won't just not do it because you don't like it.

"I'll happily trade your 30 fps buggy gameplay for mine week of no gameplay at all. " is irrelevant. The Issue is there, I bring attention to it and that's it, so you can go ahead and move to the Crash Section and point your issue out than sit here and tell me about how I am wrong in the performance section, not the crash one.
I acknowledge your issue exists, but do it in the proper channel then instead of arguing, it's pointless.
 
No.
My job is to give feedback and "point fingers" at the issues because they exist and must be solved.
In a more perfect world, they would have testers as well to help with this, and me complaining wouldn't be required, but since I can give feedback, I will, and I won't just not do it because you don't like it.

"I'll happily trade your 30 fps buggy gameplay for mine week of no gameplay at all. " is irrelevant. The Issue is there, I bring attention to it and that's it, so you can go ahead and move to the Crash Section and point your issue out than sit here and tell me about how I am wrong in the performance section, not the crash one.
I acknowledge your issue exists, but do it in the proper channel then instead of arguing, it's pointless.

Aye and I have no issue with your approach.

If you look above I was just answering a guy threatening a dev that "people will refund" cause last few crash fixing patches were bad and hurt his precious performance.
 
Aye and I have no issue with your approach.

If you look above I was just answering a guy threatening a dev that "people will refund" cause last few crash fixing patches were bad and hurt his precious performance.

I know it's not the end of the world, we will get it fixed at some point, finding the cause is the problem

Well, you must have some clues about what recent changes were done that could use so much CPU!
Clearly, in the current state of things, it really makes the game not pleasing to toy with. I guess if people buy the game now and get this, they might ask for a refund. It is a different situation for all of us that could actually enjoy it before 1.0.4/1.0.5.

Something happened but it can be fixed. The problem is "what". There is a portion of people who have no issues and can play with 1000 units and 50 fps (which is understandable, considering the scope of it.) but then there are the portion that is like us and for whatever reason can't run with the same framerate but 500 units and even the lowest of settings (i tried) and similar hardware.
 
Aye and I have no issue with your approach.

If you look above I was just answering a guy threatening a dev that "people will refund" cause last few crash fixing patches were bad and hurt his precious performance.

Ok, I think you think you are being helpful to developers but dont start to invent crap. There was not "a guy" making any "threats".

If you had any clue about software development, you should understand the topic of performances of the game should not be one being digged into right now.

Let people report their issues instead of posting again and again to tell people their problem does not matter. Stop making noise.
 
Game has updated, I tried the same style of benchmarking, do a custom battle, 250-250 troops (infantry), same results. FPS on Medium settings is 30-35fps and on low settings it's ~40.
Well, I still don't understand how others have such better framerates or what is causing it to the portion of people that get my type of performance.
 
With the 1.0.8 patch, we have fixed many of the memory leak issues in the game. Can you check whether the issue is ongoing? Thanks in advance.
 
With the 1.0.8 patch, we have fixed many of the memory leak issues in the game. Can you check whether the issue is ongoing? Thanks in advance.
This is the last patch with optimizations or there will be more? 1.0.8 runs better, but after 1h the game is lagging. At the beggining is running great, but after a hour is lagging
 
This is the last patch with optimizations or there will be more? 1.0.8 runs better, but after 1h the game is lagging. At the beggining is running great, but after a hour is lagging
We will continue to find and fix possible memory leak issues. Your feedback is very valuable. Thanks.
 
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