Resolved Got damaged even when i wasnt touched by enemys sword

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Version number
e1.6.0.
Branch
Main
Modded/unmodded
Unmodded
Summary: All in video. (start on 5 sec) I get this ghost damage every day. There was around half of meter betwen me and enemys sword. Repair your game
How to Reproduce: playing this game in multiplayer
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Win 10
GPU: sapphire rx 480 8 gb
GPU Driver Version: 21.6.1
CPU: i7 6700
RAM: 16 gb ddr4
Motherboard: asus b150m
Storage Device (HDD/SSD): ssd samsung evo 300gb
 
Summary: All in video. (start on 5 sec) I get this ghost damage every day. There was around half of meter betwen me and enemys sword. Repair your game
How to Reproduce: playing this game in multiplayer
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Win 10
GPU: sapphire rx 480 8 gb
GPU Driver Version: 21.6.1
CPU: i7 6700
RAM: 16 gb ddr4
Motherboard: asus b150m
Storage Device (HDD/SSD): ssd samsung evo 300gb

also it happen to me to all time i think it might be related to ping doe not sure since my ping always 80/100
 
All of the collision calculations are being done on the server side. Because of lag and ping issues, which we can't have any control over, these calculations are not always the same on the client side. Because of this, especially on the moments where characters are changing angles and movements (and all the other moments by default) there can be differences between the client side and server side. This is, unfortunately, one of those moments. IN short, we can't do anything on these issues because the calculations are done on the server side.
 
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