Nice. I'm just dicking around in Merc and Spec Ops missions. Thank God you're an assault, I despise Recon so much, especially when you're in a Spec Ops mission and half of your team is Recons...
Not so bad if you were a medic. As a robo you have to fill in for the missing medic and tank, while still providing the usual bag of tricks at the same time.
I'm a Recon Valmy. Don't be hatin' on us, you'd miss us if we weren't there. Anyway:
GOOD NEWS EVERYBODY!
Not only did you read that in my voice, my computer is back running nicely meaning I can actually play this again, although with exams coming up it'll be hard to find as much time as I'd like, but still. Atleast the option is there.
I dislike Recon because the entire point of their abilities is to keep themselves alive or kill an enemy. They add almost nothing to the team, from my experience.
And when half your team is Recons in Spec Ops, who constantly and idiotically run ahead of both me (the medic) and the tank, and then get raped, and then say I'm the one who's making the team lose the bonus... yeah. Recons are generally retarded and not necessary to get the job done.
I've noticed that most Agencies don't like Recons as well, as I've seen about 5 Agencies trying to recruit people and they explicitly state that Recons need not apply
That's because in all matches you only need 1 recon and 1 robo. The rest should be medics and assaults.
edit:
There is always a point in starting the agency, all missions played by members earn EXTRA money for the Agency. The tax is not deducted from the total awarded money, but it's made out of thin air AFAIK.
Well if we manage to get a decent group sorted, I'll happily make one for us, or Arch can. I'd rather like some lettering under my name thank you very much.
It would be classed more along the lines of repetitive rather than grinding. Well, actually...I'm not sure. I suppose it is in a way, but it's rather nicely done if I say so. I'm not a fan of grinding myself.
Actually, 2 robos 1 assault and 1 medic works out really well. The robos can switch off who throws down shields, and they can both build some nasty turrets to pound the mommy-loving guts out of people.