"Give it some time, it's early access!!!" - The Meme.

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>Eagerly waiting for release
>8 years
>Game launches, 40 denars
>buy it
>launch it
>it crashes
>infinite loading screens
>lack of content
>Broken party speeds, no accompany option, few quests, some broken
>disappointment
>express worries about it on the forums

>"fans" doing the 4D Chess Galaxy brain move:
Bannerlordsad.png
 
I bOuGhT a GaMe In EaRlY aCcEsS sO I cOuLd PlAy It BeFoRe It'S dOnE aNd It'S nOt A fUlLy FuNcTiOnInG gAmE :'''''''''''''''''''((((((((
 
>Eagerly waiting for release
>8 years
>Game launches, 40 denars
>buy it
>launch it
>it crashes
>infinite loading screens
>lack of content
>Broken party speeds, no accompany option, few quests, some broken
>disappointment
>express worries about it on the forums

>"fans" doing the 4D Chess Galaxy brain move:
Bannerlordsad.png
They messed with easy stuff (machine guns archers, arena Warrior ignoring archers, cavalry, collision, troop tree values) but harder stuff like crafting and perks seems done. It Will be fixed in brief time.
 
I bOuGhT a GaMe In EaRlY aCcEsS sO I cOuLd PlAy It BeFoRe It'S dOnE aNd It'S nOt A fUlLy FuNcTiOnInG gAmE :'''''''''''''''''''((((((((
The game was supposed to be released in 2016 if memory serves but they kept delaying it in order to give us a polished product, wasn't it like that? Now they give us EA that shouldn't be even released as EA because it's so much bugged and they demand a full price - reminder -this is the price of the full version. But comon "iT'S brOkEn beCaUse It's eA, iT hAs tO be BrOkeN, iF yOu dOnT lIkE iT, dOnT buY iT aNd wAiT fEw MoRe yEaRs.
 
How many patches do they need in order to bring IT to a playable state? Lol... I didn't think everything would be so terrible
Perhaps the best solution would be to make the game a couple of years, instead of releasing this stub. I'm damn angry! Where are the patches that fix bugs? Waste of money

You are kidding me right?
First of all Taleworlds isn't a company with 1000+ employees and with a **** ton of money.
Second, how can you ask for a patch to fix al the problems when they launched like yesterday? It's not like they are superhumans that can fix bugs in 24 hours.

And atlast I want to mention they are probably working on patches to fix some of the problems. I reckon that in few months the game will be completely different.

Just give them the moment to celebrate te moment en have a blast you are so ungratefefull. Get some sleep and come back tomorrow.

Kind regards Nauryu.
 
please give proper feedback and advice instead of 4chan-styled greentext and Wojak memes
How about we get proper channels to organize that first instead of asking us to do something that doesn't really matter because your feedback will get burrowed in a few minutes by other posts that are irrelevant to feedback (like this one)?
A single "general forum" for the singleplayer makes no sense.
 
"I bought an unfinished product and now i'm mad its unfinished because stonks" - op in a nutshell
intense Taleworlds shill - in a nutshell


I bOuGhT a GaMe In EaRlY aCcEsS sO I cOuLd PlAy It BeFoRe It'S dOnE aNd It'S nOt A fUlLy FuNcTiOnInG gAmE :'''''''''''''''''''((((((((
At least I put some effort in my complaints, lol. But you can keep up the smoke and mirrors after 8 years. Also, I can't even believe it is required to remind you that the refund button is there for a reason, right? If I was that mad about the game I would've refunded it, but nice low effort bait.
 
In my 10 year exerience of closely following the game and being actively involved in the forum community, I can say that they improved alot of the aspects of the game and they are moving in the right direction, implementing stuff that people directly or indirectly requested. Sure 5+years for developing a game it might be reasonable to expect more than what they currently have but it is what it is and it definetly is worth AAA pricetag. If you've been around since the original mount and blade you know that it is one of those games that can give you thousands of hours of entertainment not necesserally trough AAA graphics or glitch free experiance but trough such a vast expandability and open-endedness that is unfathomable by i dare to say any other game.

As someone said, talweorlds is still a small company, you cant expect rockstar quality release. Team of couple dozen people cant properly test the game and thats why it was important to do early acess. The original mount and blade was realistically a beta version of warband. After the initall release in 2008 they took 2 years to finish the game i.e. relase the "new one"aka warband. And keep in mind they then had a abysmally small budget and team. It wasnt untill warband that they made any decent ammount of money. So driven by that logic, in my opinion , taking in mind the increased dev team size, budget, playerbase but also incrieased ambition and complexity, we should get a full game in around a year, year and a half. Atleast thats my estimate.
 
In my 10 year exerience of closely following the game and being actively involved in the forum community, I can say that they improved alot of the aspects of the game and they are moving in the right direction, implementing stuff that people directly or indirectly requested. Sure 5+years for developing a game it might be reasonable to expect more than what they currently have but it is what it is and it definetly is worth AAA pricetag. If you've been around since the original mount and blade you know that it is one of those games that can give you thousands of hours of entertainment not necesserally trough AAA graphics or glitch free experiance but trough such a vast expandability and open-endedness that is unfathomable by i dare to say any other game.

As someone said, talweorlds is still a small company, you cant expect rockstar quality release. Team of couple dozen people cant properly test the game and thats why it was important to do early acess.
I somewhat agree, but the team is quite large, yes not as large as huge rockstar 500 man teams, but they have like 80 people in their staff. And yes its EA, but the massive amount of basic features that were supposed to be in are all missing. I kind of find it hard to believe they will add 80% of the features in a year when they did not add them so far. However what does give me hope for the full release is that even modders like Quintillus made Nova Aetas in just a few years, and that has a thousand times more features than bannerlord.

The game was supposed to be released in 2016 if memory serves but they kept delaying it in order to give us a polished product, wasn't it like that? Now they give us EA that shouldn't be even released as EA because it's so much bugged and they demand a full price - reminder -this is the price of the full version. But comon "iT'S brOkEn beCaUse It's eA, iT hAs tO be BrOkeN, iF yOu dOnT lIkE iT, dOnT buY iT aNd wAiT fEw MoRe yEaRs.
Yeah its strange how 4 years seem to have done little, as the 2016 gameplay videos showed pretty much the exact game we see now. However, I disagree that they shouldn't have released EA, since it will give them great feedback for the rest of the developement, also the price tag is obviously going to be near the full price (20% off still pretty good), since if they offer it for pennies on the dollar, they would lose most of their revenue. Its like saying if you buy a car while it still being built, you only have to pay 50%... The idea is, only buy the car in developement if you want to see the progress and try the buggy mess out.
 
I actually think the situation isn't that bad... maybe I've just gotten lucky with my amount of crashes/bugs, but so far I've been enjoying myself a lot. And sure, they're in development for 8 years, but it does help to get a huge base of testers (the playerbase), to get the reports flowing in, to fix more bugs. And the crash fixes are coming in very quickly.

For some of them, yeah, I am a bit surprised that they didn't catch them before... but based on what I've seen so far, I'm not worried, or disappointed.

EDIT: It might also be that I haven't gotten into the late-game content yet, so I haven't noticed the missing features others here are referencing.
 
I somewhat agree, but the team is quite large, yes not as large as huge rockstar 500 man teams, but they have like 80 people in their staff. And yes its EA, but the massive amount of basic features that were supposed to be in are all missing. I kind of find it hard to believe they will add 80% of the features in a year when they did not add them so far. However what does give me hope for the full release is that even modders like Quintillus made Nova Aetas in just a few years, and that has a thousand times more features than bannerlord.

yep, the m&b modding community sure did have some of the most brilliant individuals that would could really elevate the game into something else.

also keep in mind that the game bannerlord has completely new engine. I don't know how familiar are you with the thechnicalities of creating your own game engine, I myself are far from expert but I know well enough that it is a very tedious and time consuming project. especially when your ambitions are as big as those imposed by the whole bannerlord project. The way i see it they took 5 years to build the game engine and theyll probably need year or 2 to make a game.
 
yep, the m&b modding community sure did have some of the most brilliant individuals that would could really elevate the game into something else.

also keep in mind that the game bannerlord has completely new engine. I don't know how familiar are you with the thechnicalities of creating your own game engine, I myself are far from expert but I know well enough that it is a very tedious and time consuming project. especially when your ambitions are as big as those imposed by the whole bannerlord project. The way i see it they took 5 years to build the game engine and theyll probably need year or 2 to make a game.
True I have no knowledge on the subject, but from watching the 2016 gameplay videos where there were battles etc, and gang forming in cities, those features seemed complete. What happened in 4 years that they not only have not been improved at all, but are entirely missing? Just a bit worrisome.

I still enjoy the game with its many faults, and it is an unique experience, but as I read more of the forums about the 1000s of problems of every aspect of the game, it just seems like a huge task to not only fix all current problems, but to add the missing features in a year. (Which I think they said is their goal for EA time to full release)
 
Hm, I gotta admit, the forum was more organized in closed beta, with single sections for "combat" etc,now we only have 4 channels (general sp/mp, tech support sp/mp), that is a step backwards. Separating the forum into more sections and adding some sticky threads could help a lot with organization. Admins?

Nevertheless, setting fires and sh*tposting doesnt help anyone atm, unless you hate the game and want to obstruct the development. There's plenty of people that aren't that happy with the current state of the game aswell, but they try to be constructive, please consider doing so aswell
 
The game, from what I could play was overall pretty good. My only issue however, is the absolutely outrageous amount of crashes that accompany the game. While yes, it is early access no game should have this many crashes. (Using a new alienware so it's not a performance issue.)
 
The game was supposed to be released in 2016 if memory serves but they kept delaying it in order to give us a polished product, wasn't it like that? Now they give us EA that shouldn't be even released as EA because it's so much bugged and they demand a full price - reminder -this is the price of the full version. But comon "iT'S brOkEn beCaUse It's eA, iT hAs tO be BrOkeN, iF yOu dOnT lIkE iT, dOnT buY iT aNd wAiT fEw MoRe yEaRs.
Actually they hd to scrap the old project due to the limitations of the old engine and built a new one from scratch. You're playing a brand new game on a brand new engine never yet tested. Do you even understand the implications of that? You would if you'd paid attention over the last decade
 
I see alot of people like to point out that the game was in production for 8 years. If I remember correctly,
they started making Bannerlord early on, but on a old engine. After a while they found out that they couldn't achieve what they wanted to do with the old engine. So they scrapped what they had done and made a completly new engine, which they built bannerlord on.
All in all, they made more then just a game, and the "wasted time" was because of a old engine with loads of limitations, having to make a new one.

Yes, Todd, we all know, it just works...

a3a.gif
 
"I bought an unfinished product and now i'm mad its unfinished because stonks" - op in a nutshell

everyone has the right to bash the **** out of N E V E R L O R D because we paid AAA money for it

I have every right to complain about and criticize a product once I am forced to pay for it to play it/test it.

Everyone using the "it's early access" excuse is plain stupid, absolute plonker.
 
Yes, Todd, we all know, it just works...

a3a.gif

The engine works, bannerlord works somewhat. Looking at the bug fixes they've released the past 2 days, remind you in a EA state, it's WAAAAY better than the Fallout 76 catastrophe x)
But we all love Todd <3
 
I somewhat agree, but the team is quite large, yes not as large as huge rockstar 500 man teams, but they have like 80 people in their staff. And yes its EA, but the massive amount of basic features that were supposed to be in are all missing. I kind of find it hard to believe they will add 80% of the features in a year when they did not add them so far. However what does give me hope for the full release is that even modders like Quintillus made Nova Aetas in just a few years, and that has a thousand times more features than bannerlord.


Yeah its strange how 4 years seem to have done little, as the 2016 gameplay videos showed pretty much the exact game we see now. However, I disagree that they shouldn't have released EA, since it will give them great feedback for the rest of the developement, also the price tag is obviously going to be near the full price (20% off still pretty good), since if they offer it for pennies on the dollar, they would lose most of their revenue. Its like saying if you buy a car while it still being built, you only have to pay 50%... The idea is, only buy the car in developement if you want to see the progress and try the buggy mess out.

Pretty sure the 2016 delay was for multiplayer. That was the year they said it wasn't planned to be released with the game, then they got massive backlash and shorty afterwards from the 2016 games-con the game was delayed till 2018/2019 then the release date was left blank, then we got beta in 2019 for multiplayer and now we have EA. Features get lost all the time, but on the other hand features that specifically said they wouldn't be in the EA on steam and in forums have actually ended up in EA like kingdom management screen, and the custom weapons. Additionally, there is no reason that they wouldn't have a list of features they are working on, but are not complete enough to run smoothly and so haven't been pushed to the latest build yet. Most of their focus has been for prepping for release the last 6 months and that pretty much came to working on multiplayer, ports, and probably smashing whatever they could out of the dev cycle into their latest publishable build.

A lot of people forget Warband was a particularly nasty piece of work on its release too, but got much better over a couple months including a complete rework of the combat animations, multiplayer overhauls and additions of features like feasts and stuff, and back then they had what? a studio of like 20 at most if IIRC. Furthermore for the longest time, they hadn't passed 50 people I think on Bannerlord's development for the first 4-5 years too IIRC. A lot of people like to use the size of a dev team as a complaint at launch, but its really not indicative of the average workforce over the development pipeline. I am not too worried about the missing features not coming in, because its in roughly the same state as Warband's release, but with way more development power behind it now at release.
 
最后编辑:
everyone has the right to bash the **** out of N E V E R L O R D because we paid AAA money for it

I have every right to complain about and criticize a product once I am forced to pay for it to play it/test it.

Everyone using the "it's early access" excuse is plain stupid, absolute plonker.
Its also your fault for not understanding that you paid for it. What you complain about is what exactly Armand said about the reason for EA was in the 2019 gamescon and what was stated on the very main page of Taleworlds, that maybe you should wait, if your picky. So complaining because you did a blind buy on your own will is childish. You could have waited no more than a day and searched forums for peoples reviews of it and tried to cipher real information to help you decide on whether you wanted to wait or not. you know.. like an actual consumer.
 
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