get_object failed for mesh: 31298934879...

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Ritter Dummbatz

Grandmaster Knight
Well, as you might guess I have this error message and I don't seem to be able to get rid off it myself.

It is a party of deserters which cause this problem. I never touched any code concerning deserters. I implemented this unit as an additional one though but it works well in all contexts but the deserter's. If this unit appears as a deserter party that the player encounters the game crashes with the message 'get_object failed for mesh: (some endless number)'.
I checked the troop definition for deserters and double checked the unit itself. I also double checked the items they use and the only item that's not a native one is a horse.
Seemingly it is about a mesh that cannot be accessed or is missing which is not since it works well otherwise and I double checked it. Now at this point I get confused...

Well, if you have experience with this error I wouldn't mind some enlightening. Actually I would appreciate it very much.

Thanks in advance.


EDIT: Another thing about the troop_deserter... What's the troop definition in module_troops for? The game seems to produce deserters out of some slots. It is deprecated, right?
 
Well, they don't have any in the equipment list...  :neutral: But a nice try.  :smile:
Anyway, you made deleting all of the equipment for them to see if I am right and that deserters are made out of the slots for tiers. I'm actually working on some other stuff right now so it is not a too high priority thing. Just hoping for someone to throw in the right hint.

 
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