# screen write
("place_string", "Place..."),
("date_string", "Date..."),
# screen write ends
Hernanxd16 said:In what part of module_templates_mission I put the code for that looks exactly like en the video? After the creation of the character.
And another question, should we change something in the code if I deleted the initial mission of the merchant
HarryPham123 said:it not work have i done all the step but nothing happening
HyperCharge said:Does any presentation work inside the mission ?
HarryPham123 said:what do you meant
HarryPham123 said:sorry for my confusing question well my question is why i have added the code into my module and build without error but there are one thing that make me confuse is why when i start the game and there is no screen write ???
kalarhan said:explain, in deep detail, what you are doing, why and what is not working. That includes showing code and any error message your get from the compiler or the game.
HarryPham123 said:sorry for my confusing question well my question is why i have added the code into my module and build without error but there are one thing that make me confuse is why when i start the game and there is no screen write ???
("bd_town_presentation",0,"mat_d","0",
[(ti_on_scene_prop_stepped_on,
[(start_presentation, "prsnt_screen_write"),
(display_message, "@presentation ran!"),
]),
No because i don't wanna display it to the server. it Has to be client sided so it only displays it to the person stepping on the prop.HyperCharge said:did you put (multiplayer_is_server) in mission templates'es trigger ?
Could you share with your shader?HyperCharge said:CutContent said:Also how did you get the tent cloth to flap around? Is that using WSE?
No, it is a shader. I was gave a high number to test if it is working.
KnightV said:Could you share with your shader?HyperCharge said:CutContent said:Also how did you get the tent cloth to flap around? Is that using WSE?
No, it is a shader. I was gave a high number to test if it is working.
HyperCharge said:KnightV said:Could you share with your shader?HyperCharge said:CutContent said:Also how did you get the tent cloth to flap around? Is that using WSE?
No, it is a shader. I was gave a high number to test if it is working.
I was deleted it sometime last year ago, sorry. :/
KnightV said:Why did you do such because it is awesome thing
No worries. You can do all with your things. But to my mind there is no sense to develop something is not sharing it with others. We all could die in any moment and your work and talent will pray with you( don't think i want you to die )HyperCharge said:KnightV said:Why did you do such because it is awesome thing
Because it was coded badly. I didn't like the way it works. So I have found a new way to make wind to it. And I am not willing to share it. Sorry for this too